Draw adjacent paths in onroad UI

Added toggle to draw the adjacent paths in the onroad UI to visualize what other lanes the model sees.
This commit is contained in:
FrogAi
2024-02-27 16:34:47 -07:00
parent 44fc5c1f30
commit 0a675d40aa
8 changed files with 64 additions and 2 deletions

View File

@@ -30,7 +30,7 @@ private:
std::set<QString> alertVolumeControlKeys = {"EngageVolume", "DisengageVolume", "RefuseVolume", "PromptVolume", "PromptDistractedVolume", "WarningSoftVolume", "WarningImmediateVolume"};
std::set<QString> customAlertsKeys = {};
std::set<QString> customOnroadUIKeys = {"AccelerationPath", "BlindSpotPath", "LeadInfo"};
std::set<QString> customOnroadUIKeys = {"AccelerationPath", "AdjacentPath", "BlindSpotPath", "LeadInfo"};
std::set<QString> customThemeKeys = {"CustomColors", "CustomIcons", "CustomSignals", "CustomSounds"};
std::set<QString> modelUIKeys = {"DynamicPathWidth", "LaneLinesWidth", "PathEdgeWidth", "PathWidth", "RoadEdgesWidth", "UnlimitedLength"};
std::set<QString> qolKeys = {"DriveStats"};