Loud blindspot alert
Added toggle to enable a louder alert when a vehicle is detected in your blindspot when changing lanes.
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@@ -23,6 +23,7 @@ FrogPilotVisualsPanel::FrogPilotVisualsPanel(SettingsWindow *parent) : FrogPilot
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{"CustomAlerts", "Custom Alerts", "Enable custom alerts for various logic or situational changes.", "../frogpilot/assets/toggle_icons/icon_green_light.png"},
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{"GreenLightAlert", "Green Light Alert", "Get an alert when a traffic light changes from red to green.", ""},
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{"LeadDepartingAlert", "Lead Departing Alert", "Get an alert when your lead vehicle starts departing when you're at a standstill.", ""},
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{"LoudBlindspotAlert", "Loud Blindspot Alert", "Enable a louder alert for when a vehicle is detected in your blindspot when attempting to change lanes.", ""},
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{"CustomUI", "Custom Onroad UI", "Customize the Onroad UI with some additional visual functions.", "../assets/offroad/icon_road.png"},
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{"AccelerationPath", "Acceleration Path", "Visualize the car's intended acceleration or deceleration with a color-coded path.", ""},
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@@ -29,7 +29,7 @@ private:
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void updateToggles();
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std::set<QString> alertVolumeControlKeys = {"EngageVolume", "DisengageVolume", "RefuseVolume", "PromptVolume", "PromptDistractedVolume", "WarningSoftVolume", "WarningImmediateVolume"};
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std::set<QString> customAlertsKeys = {"GreenLightAlert", "LeadDepartingAlert"};
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std::set<QString> customAlertsKeys = {"GreenLightAlert", "LeadDepartingAlert", "LoudBlindspotAlert"};
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std::set<QString> customOnroadUIKeys = {"AccelerationPath", "AdjacentPath", "BlindSpotPath", "FPSCounter", "LeadInfo"};
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std::set<QString> customThemeKeys = {"HolidayThemes", "CustomColors", "CustomIcons", "CustomSignals", "CustomSounds"};
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std::set<QString> modelUIKeys = {"DynamicPathWidth", "LaneLinesWidth", "PathEdgeWidth", "PathWidth", "RoadEdgesWidth", "UnlimitedLength"};
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