GM long pitch compensation
Co-Authored-By: Tim Wilson <7284371+twilsonco@users.noreply.github.com>
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@@ -275,6 +275,7 @@ std::unordered_map<std::string, uint32_t> keys = {
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{"LateralTune", PERSISTENT},
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{"LeadInfo", PERSISTENT},
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{"LongitudinalTune", PERSISTENT},
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{"LongPitch", PERSISTENT},
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{"ManualUpdateInitiated", CLEAR_ON_MANAGER_START},
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{"ModelUI", PERSISTENT},
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{"MuteOverheated", PERSISTENT},
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