Retain tethering status between reboots

This commit is contained in:
FrogAi
2024-02-27 16:34:47 -07:00
parent 1585cbcd25
commit 6661c4dd89
5 changed files with 18 additions and 0 deletions

View File

@@ -352,6 +352,7 @@ std::unordered_map<std::string, uint32_t> keys = {
{"StandardJerk", PERSISTENT}, {"StandardJerk", PERSISTENT},
{"StockTune", PERSISTENT}, {"StockTune", PERSISTENT},
{"StoppingDistance", PERSISTENT}, {"StoppingDistance", PERSISTENT},
{"TetheringEnabled", PERSISTENT},
{"UnlimitedLength", PERSISTENT}, {"UnlimitedLength", PERSISTENT},
{"UpdateSchedule", PERSISTENT}, {"UpdateSchedule", PERSISTENT},
{"UpdateTime", PERSISTENT}, {"UpdateTime", PERSISTENT},

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@@ -130,6 +130,10 @@ AdvancedNetworking::AdvancedNetworking(QWidget* parent, WifiManager* wifi): QWid
tetheringToggle = new ToggleControl(tr("Enable Tethering"), "", "", wifi->isTetheringEnabled()); tetheringToggle = new ToggleControl(tr("Enable Tethering"), "", "", wifi->isTetheringEnabled());
list->addItem(tetheringToggle); list->addItem(tetheringToggle);
QObject::connect(tetheringToggle, &ToggleControl::toggleFlipped, this, &AdvancedNetworking::toggleTethering); QObject::connect(tetheringToggle, &ToggleControl::toggleFlipped, this, &AdvancedNetworking::toggleTethering);
if (params.getBool("TetheringEnabled")) {
tetheringToggle->refresh();
uiState()->scene.tethering_enabled = true;
}
// Change tethering password // Change tethering password
ButtonControl *editPasswordButton = new ButtonControl(tr("Tethering Password"), tr("EDIT")); ButtonControl *editPasswordButton = new ButtonControl(tr("Tethering Password"), tr("EDIT"));
@@ -224,6 +228,8 @@ void AdvancedNetworking::refresh() {
void AdvancedNetworking::toggleTethering(bool enabled) { void AdvancedNetworking::toggleTethering(bool enabled) {
wifi->setTetheringEnabled(enabled); wifi->setTetheringEnabled(enabled);
tetheringToggle->setEnabled(false); tetheringToggle->setEnabled(false);
params.putBool("TetheringEnabled", enabled);
uiState()->scene.tethering_enabled = enabled;
} }
// WifiUI functions // WifiUI functions

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@@ -127,6 +127,10 @@ public:
QObject::connect(&toggle, &Toggle::stateChanged, this, &ToggleControl::toggleFlipped); QObject::connect(&toggle, &Toggle::stateChanged, this, &ToggleControl::toggleFlipped);
} }
void setVisualOn() {
toggle.togglePosition();
}
void setEnabled(bool enabled) { void setEnabled(bool enabled) {
toggle.setEnabled(enabled); toggle.setEnabled(enabled);
toggle.update(); toggle.update();

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@@ -370,6 +370,7 @@ void UIState::updateStatus() {
started_prev = scene.started; started_prev = scene.started;
scene.world_objects_visible = false; scene.world_objects_visible = false;
emit offroadTransition(!scene.started); emit offroadTransition(!scene.started);
wifi->setTetheringEnabled(scene.started && scene.tethering_enabled);
} }
} }
@@ -393,6 +394,8 @@ UIState::UIState(QObject *parent) : QObject(parent) {
QObject::connect(timer, &QTimer::timeout, this, &UIState::update); QObject::connect(timer, &QTimer::timeout, this, &UIState::update);
timer->start(1000 / UI_FREQ); timer->start(1000 / UI_FREQ);
wifi = new WifiManager(this);
ui_update_frogpilot_params(this); ui_update_frogpilot_params(this);
} }

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@@ -15,6 +15,7 @@
#include "common/mat.h" #include "common/mat.h"
#include "common/params.h" #include "common/params.h"
#include "common/timing.h" #include "common/timing.h"
#include "selfdrive/ui/qt/network/wifi_manager.h"
#include "system/hardware/hw.h" #include "system/hardware/hw.h"
const int UI_BORDER_SIZE = 30; const int UI_BORDER_SIZE = 30;
@@ -206,6 +207,7 @@ typedef struct UIScene {
bool road_name_ui; bool road_name_ui;
bool show_driver_camera; bool show_driver_camera;
bool standstill; bool standstill;
bool tethering_enabled;
bool turn_signal_left; bool turn_signal_left;
bool turn_signal_right; bool turn_signal_right;
bool unlimited_road_ui_length; bool unlimited_road_ui_length;
@@ -264,6 +266,8 @@ public:
QTransform car_space_transform; QTransform car_space_transform;
WifiManager *wifi = nullptr;
signals: signals:
void uiUpdate(const UIState &s); void uiUpdate(const UIState &s);
void offroadTransition(bool offroad); void offroadTransition(bool offroad);