Custom themes
Added toggles for the "Custom Themes" configuration. Colors, icons, sounds, and turn signal animations are all individually toggleable.
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@@ -327,7 +327,7 @@ void AnnotatedCameraWidget::updateState(const UIState &s) {
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has_eu_speed_limit = (nav_alive && speed_limit_sign == cereal::NavInstruction::SpeedLimitSign::VIENNA);
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is_metric = s.scene.is_metric;
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speedUnit = s.scene.is_metric ? tr("km/h") : tr("mph");
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hideBottomIcons = (cs.getAlertSize() != cereal::ControlsState::AlertSize::NONE);
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hideBottomIcons = (cs.getAlertSize() != cereal::ControlsState::AlertSize::NONE || customSignals && (turnSignalLeft || turnSignalRight));
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status = s.status;
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// update engageability/experimental mode button
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@@ -489,13 +489,21 @@ void AnnotatedCameraWidget::drawLaneLines(QPainter &painter, const UIState *s) {
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// lanelines
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for (int i = 0; i < std::size(scene.lane_line_vertices); ++i) {
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painter.setBrush(QColor::fromRgbF(1.0, 1.0, 1.0, std::clamp<float>(scene.lane_line_probs[i], 0.0, 0.7)));
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if (customColors != 0) {
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painter.setBrush(std::get<3>(themeConfiguration[customColors]).begin()->second);
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} else {
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painter.setBrush(QColor::fromRgbF(1.0, 1.0, 1.0, std::clamp<float>(scene.lane_line_probs[i], 0.0, 0.7)));
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}
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painter.drawPolygon(scene.lane_line_vertices[i]);
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}
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// road edges
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for (int i = 0; i < std::size(scene.road_edge_vertices); ++i) {
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painter.setBrush(QColor::fromRgbF(1.0, 0, 0, std::clamp<float>(1.0 - scene.road_edge_stds[i], 0.0, 1.0)));
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if (customColors != 0) {
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painter.setBrush(std::get<3>(themeConfiguration[customColors]).begin()->second);
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} else {
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painter.setBrush(QColor::fromRgbF(1.0, 0, 0, std::clamp<float>(1.0 - scene.road_edge_stds[i], 0.0, 1.0)));
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}
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painter.drawPolygon(scene.road_edge_vertices[i]);
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}
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@@ -504,8 +512,14 @@ void AnnotatedCameraWidget::drawLaneLines(QPainter &painter, const UIState *s) {
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if (sm["controlsState"].getControlsState().getExperimentalMode() || scene.acceleration_path) {
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// The first half of track_vertices are the points for the right side of the path
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// and the indices match the positions of accel from uiPlan
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const auto &acceleration = sm["uiPlan"].getUiPlan().getAccel();
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const int max_len = std::min<int>(scene.track_vertices.length() / 2, acceleration.size());
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const auto &acceleration_const = sm["uiPlan"].getUiPlan().getAccel();
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const int max_len = std::min<int>(scene.track_vertices.length() / 2, acceleration_const.size());
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// Copy of the acceleration vector
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std::vector<float> acceleration;
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for (int i = 0; i < acceleration_const.size(); i++) {
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acceleration.push_back(acceleration_const[i]);
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}
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for (int i = 0; i < max_len; ++i) {
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// Some points are out of frame
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@@ -514,20 +528,33 @@ void AnnotatedCameraWidget::drawLaneLines(QPainter &painter, const UIState *s) {
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// Flip so 0 is bottom of frame
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float lin_grad_point = (height() - scene.track_vertices[i].y()) / height();
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// speed up: 120, slow down: 0
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float path_hue = fmax(fmin(60 + acceleration[i] * 35, 120), 0);
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// FIXME: painter.drawPolygon can be slow if hue is not rounded
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path_hue = int(path_hue * 100 + 0.5) / 100;
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// If acceleration is between -0.2 and 0.2, resort to the theme color
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if (std::abs(acceleration[i]) < 0.2 && (customColors != 0)) {
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const auto &colorMap = std::get<3>(themeConfiguration[customColors]);
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for (const auto &[position, brush] : colorMap) {
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bg.setColorAt(position, brush.color());
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}
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} else {
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// speed up: 120, slow down: 0
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float path_hue = fmax(fmin(60 + acceleration[i] * 35, 120), 0);
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// FIXME: painter.drawPolygon can be slow if hue is not rounded
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path_hue = int(path_hue * 100 + 0.5) / 100;
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float saturation = fmin(fabs(acceleration[i] * 1.5), 1);
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float lightness = util::map_val(saturation, 0.0f, 1.0f, 0.95f, 0.62f); // lighter when grey
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float alpha = util::map_val(lin_grad_point, 0.75f / 2.f, 0.75f, 0.4f, 0.0f); // matches previous alpha fade
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bg.setColorAt(lin_grad_point, QColor::fromHslF(path_hue / 360., saturation, lightness, alpha));
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float saturation = fmin(fabs(acceleration[i] * 1.5), 1);
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float lightness = util::map_val(saturation, 0.0f, 1.0f, 0.95f, 0.62f); // lighter when grey
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float alpha = util::map_val(lin_grad_point, 0.75f / 2.f, 0.75f, 0.4f, 0.0f); // matches previous alpha fade
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bg.setColorAt(lin_grad_point, QColor::fromHslF(path_hue / 360., saturation, lightness, alpha));
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// Skip a point, unless next is last
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i += (i + 2) < max_len ? 1 : 0;
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// Skip a point, unless next is last
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i += (i + 2) < max_len ? 1 : 0;
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}
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}
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} else if (customColors != 0) {
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const auto &colorMap = std::get<3>(themeConfiguration[customColors]);
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for (const auto &[position, brush] : colorMap) {
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bg.setColorAt(position, brush.color());
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}
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} else {
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bg.setColorAt(0.0, QColor::fromHslF(148 / 360., 0.94, 0.51, 0.4));
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bg.setColorAt(0.5, QColor::fromHslF(112 / 360., 1.0, 0.68, 0.35));
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@@ -601,8 +628,8 @@ void AnnotatedCameraWidget::drawDriverState(QPainter &painter, const UIState *s)
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void AnnotatedCameraWidget::drawLead(QPainter &painter, const cereal::RadarState::LeadData::Reader &lead_data, const QPointF &vd) {
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painter.save();
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const float speedBuff = 10.;
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const float leadBuff = 40.;
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const float speedBuff = customColors ? 25. : 10.; // Make the center of the chevron appear sooner if a custom theme is active
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const float leadBuff = customColors ? 100. : 40.; // Make the center of the chevron appear sooner if a custom theme is active
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const float d_rel = lead_data.getDRel();
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const float v_rel = lead_data.getVRel();
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@@ -628,7 +655,11 @@ void AnnotatedCameraWidget::drawLead(QPainter &painter, const cereal::RadarState
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// chevron
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QPointF chevron[] = {{x + (sz * 1.25), y + sz}, {x, y}, {x - (sz * 1.25), y + sz}};
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painter.setBrush(redColor(fillAlpha));
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if (customColors != 0) {
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painter.setBrush(std::get<3>(themeConfiguration[customColors]).begin()->second);
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} else {
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painter.setBrush(redColor(fillAlpha));
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}
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painter.drawPolygon(chevron, std::size(chevron));
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painter.restore();
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@@ -751,6 +782,25 @@ void AnnotatedCameraWidget::initializeFrogPilotWidgets() {
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bottom_layout->addWidget(map_settings_btn_bottom);
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main_layout->addLayout(bottom_layout);
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// Custom themes configuration
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themeConfiguration = {
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{1, {"frog_theme", 4, QColor(23, 134, 68, 242), {{0.0, QBrush(QColor::fromHslF(144 / 360., 0.71, 0.31, 0.9))},
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{0.5, QBrush(QColor::fromHslF(144 / 360., 0.71, 0.31, 0.5))},
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{1.0, QBrush(QColor::fromHslF(144 / 360., 0.71, 0.31, 0.1))}}}},
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{2, {"tesla_theme", 4, QColor(0, 72, 255, 255), {{0.0, QBrush(QColor::fromHslF(223 / 360., 1.0, 0.5, 0.9))},
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{0.5, QBrush(QColor::fromHslF(223 / 360., 1.0, 0.5, 0.5))},
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{1.0, QBrush(QColor::fromHslF(223 / 360., 1.0, 0.5, 0.1))}}}},
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{3, {"stalin_theme", 6, QColor(255, 0, 0, 255), {{0.0, QBrush(QColor::fromHslF(0 / 360., 1.0, 0.5, 0.9))},
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{0.5, QBrush(QColor::fromHslF(0 / 360., 1.0, 0.5, 0.5))},
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{1.0, QBrush(QColor::fromHslF(0 / 360., 1.0, 0.5, 0.1))}}}}
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};
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// Initialize the timer for the turn signal animation
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animationTimer = new QTimer(this);
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connect(animationTimer, &QTimer::timeout, this, [this] {
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animationFrameIndex = (animationFrameIndex + 1) % totalFrames;
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});
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}
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void AnnotatedCameraWidget::updateFrogPilotWidgets(QPainter &p) {
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@@ -767,17 +817,59 @@ void AnnotatedCameraWidget::updateFrogPilotWidgets(QPainter &p) {
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conditionalSpeedLead = scene.conditional_speed_lead;
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conditionalStatus = scene.conditional_status;
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customColors = scene.custom_colors;
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experimentalMode = scene.experimental_mode;
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turnSignalLeft = scene.turn_signal_left;
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turnSignalRight = scene.turn_signal_right;
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if (alwaysOnLateral || conditionalExperimental) {
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drawStatusBar(p);
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}
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if (customSignals && (turnSignalLeft || turnSignalRight)) {
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if (!animationTimer->isActive()) {
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animationTimer->start(totalFrames * 11); // 440 milliseconds per loop; syncs up perfectly with my 2019 Lexus ES 350 turn signal clicks
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}
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drawTurnSignals(p);
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} else if (animationTimer->isActive()) {
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animationTimer->stop();
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}
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map_settings_btn_bottom->setEnabled(map_settings_btn->isEnabled());
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if (map_settings_btn_bottom->isEnabled()) {
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map_settings_btn_bottom->setVisible(!hideBottomIcons);
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bottom_layout->setAlignment(map_settings_btn_bottom, rightHandDM ? Qt::AlignLeft : Qt::AlignRight);
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}
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// Update the turn signal animation images upon toggle change
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if (customSignals != scene.custom_signals) {
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customSignals = scene.custom_signals;
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QString theme_path = QString("../frogpilot/assets/custom_themes/%1/images").arg(themeConfiguration.find(customSignals) != themeConfiguration.end() ?
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std::get<0>(themeConfiguration[customSignals]) : "");
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QStringList imagePaths;
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int availableImages = std::get<1>(themeConfiguration[customSignals]);
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for (int i = 1; i <= totalFrames; ++i) {
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int imageIndex = ((i - 1) % availableImages) + 1;
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QString imagePath = theme_path + QString("/turn_signal_%1.png").arg(imageIndex);
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imagePaths.push_back(imagePath);
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}
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signalImgVector.clear();
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signalImgVector.reserve(2 * imagePaths.size()); // Reserve space for both regular and flipped images
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for (const QString &imagePath : imagePaths) {
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QPixmap pixmap(imagePath);
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signalImgVector.push_back(pixmap); // Regular image
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signalImgVector.push_back(pixmap.transformed(QTransform().scale(-1, 1))); // Flipped image
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}
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signalImgVector.push_back(QPixmap(theme_path + "/turn_signal_1_red.png")); // Regular blindspot image
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signalImgVector.push_back(QPixmap(theme_path + "/turn_signal_1_red.png").transformed(QTransform().scale(-1, 1))); // Flipped blindspot image
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}
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}
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void AnnotatedCameraWidget::drawStatusBar(QPainter &p) {
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@@ -854,3 +946,35 @@ void AnnotatedCameraWidget::drawStatusBar(QPainter &p) {
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p.restore();
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}
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void AnnotatedCameraWidget::drawTurnSignals(QPainter &p) {
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// Declare the turn signal size
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constexpr int signalHeight = 480;
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constexpr int signalWidth = 360;
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// Enable Antialiasing
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p.setRenderHint(QPainter::Antialiasing);
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// Calculate the vertical position for the turn signals
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int baseYPosition = (height() - signalHeight) / 2 + (alwaysOnLateral || conditionalExperimental || roadNameUI ? 225 : 300);
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// Calculate the x-coordinates for the turn signals
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int leftSignalXPosition = 75 + width() - signalWidth - 300 * (blindSpotLeft ? 0 : animationFrameIndex);
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int rightSignalXPosition = -75 + 300 * (blindSpotRight ? 0 : animationFrameIndex);
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// Draw the turn signals
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if (animationFrameIndex < signalImgVector.size()) {
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auto drawSignal = [&](bool signalActivated, int xPosition, bool flip, bool blindspot) {
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if (signalActivated) {
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// Get the appropriate image from the signalImgVector
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int uniqueImages = signalImgVector.size() / 4; // Each image has a regular, flipped, and two blindspot versions
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int index = (blindspot ? 2 * uniqueImages : 2 * animationFrameIndex % totalFrames) + (flip ? 1 : 0);
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QPixmap &signal = signalImgVector[index];
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p.drawPixmap(xPosition, baseYPosition, signalWidth, signalHeight, signal);
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}
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};
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// Display the animation based on which signal is activated
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drawSignal(turnSignalLeft, leftSignalXPosition, false, blindSpotLeft);
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drawSignal(turnSignalRight, rightSignalXPosition, true, blindSpotRight);
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}
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}
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