FPS counter
Added toggle to enable an fps counter for the onroad UI and the current displayed camera.
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@@ -221,6 +221,7 @@ std::unordered_map<std::string, uint32_t> keys = {
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{"AlwaysOnLateralMain", PERSISTENT},
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{"ApiCache_DriveStats", PERSISTENT},
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{"BlindSpotPath", PERSISTENT},
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{"CameraFPS", PERSISTENT},
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{"CameraView", PERSISTENT},
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{"CarMake", PERSISTENT},
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{"CarModel", PERSISTENT},
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@@ -264,6 +265,7 @@ std::unordered_map<std::string, uint32_t> keys = {
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{"FireTheBabysitter", PERSISTENT},
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{"ForceAutoTune", PERSISTENT},
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{"ForceFingerprint", PERSISTENT},
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{"FPSCounter", PERSISTENT},
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{"FrogPilotTogglesUpdated", PERSISTENT},
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{"FrogsGoMoo", PERSISTENT},
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{"GoatScream", PERSISTENT},
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