FPS counter
Added toggle to enable an fps counter for the onroad UI and the current displayed camera.
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@@ -30,7 +30,7 @@ private:
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std::set<QString> alertVolumeControlKeys = {"EngageVolume", "DisengageVolume", "RefuseVolume", "PromptVolume", "PromptDistractedVolume", "WarningSoftVolume", "WarningImmediateVolume"};
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std::set<QString> customAlertsKeys = {};
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std::set<QString> customOnroadUIKeys = {"AccelerationPath", "AdjacentPath", "BlindSpotPath", "LeadInfo"};
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std::set<QString> customOnroadUIKeys = {"AccelerationPath", "AdjacentPath", "BlindSpotPath", "FPSCounter", "LeadInfo"};
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std::set<QString> customThemeKeys = {"CustomColors", "CustomIcons", "CustomSignals", "CustomSounds"};
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std::set<QString> modelUIKeys = {"DynamicPathWidth", "LaneLinesWidth", "PathEdgeWidth", "PathWidth", "RoadEdgesWidth", "UnlimitedLength"};
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std::set<QString> qolKeys = {"DriveStats"};
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