using Cxx = import "./include/c++.capnp"; $Cxx.namespace("cereal"); @0xb526ba661d550a59; # custom.capnp: a home for empty structs reserved for custom forks # These structs are guaranteed to remain reserved and empty in mainline # cereal, so use these if you want custom events in your fork. # you can rename the struct, but don't change the identifier struct FrogPilotCarControl @0x81c2f05a394cf4af { alwaysOnLateral @0 :Bool; speedLimitChanged @1 :Bool; } struct FrogPilotDeviceState @0xaedffd8f31e7b55d { freeSpace @0 :Int16; usedSpace @1 :Int16; } struct FrogPilotNavigation @0xf35cc4560bbf6ec2 { approachingIntersection @0 :Bool; approachingTurn @1 :Bool; } struct FrogPilotPlan @0xda96579883444c35 { adjustedCruise @0 :Float64; conditionalExperimental @1 :Bool; desiredFollowDistance @2 :Int16; laneWidthLeft @3 :Float32; laneWidthRight @4 :Float32; redLight @5 :Bool; safeObstacleDistance @6 :Int16; safeObstacleDistanceStock @7 :Int16; slcOverridden @8 :Bool; slcOverriddenSpeed @9 :Float64; slcSpeedLimit @10 :Float64; slcSpeedLimitOffset @11 :Float32; stoppedEquivalenceFactor @12 :Int16; unconfirmedSlcSpeedLimit @13 :Float64; vtscControllingCurve @14 :Bool; } struct CustomReserved4 @0x80ae746ee2596b11 { } struct CustomReserved5 @0xa5cd762cd951a455 { } struct CustomReserved6 @0xf98d843bfd7004a3 { } struct CustomReserved7 @0xb86e6369214c01c8 { } struct CustomReserved8 @0xf416ec09499d9d19 { } struct CustomReserved9 @0xa1680744031fdb2d { }