openpilot v0.9.6 release

date: 2024-01-12T10:13:37
master commit: ba792d576a49a0899b88a753fa1c52956bedf9e6
This commit is contained in:
FrogAi
2024-01-12 22:39:28 -07:00
commit 08e9fb1edc
1881 changed files with 653708 additions and 0 deletions

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third_party/libyuv/include/libyuv.h vendored Normal file
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/*
* Copyright 2011 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef INCLUDE_LIBYUV_H_
#define INCLUDE_LIBYUV_H_
#include "libyuv/basic_types.h"
#include "libyuv/compare.h"
#include "libyuv/convert.h"
#include "libyuv/convert_argb.h"
#include "libyuv/convert_from.h"
#include "libyuv/convert_from_argb.h"
#include "libyuv/cpu_id.h"
#include "libyuv/mjpeg_decoder.h"
#include "libyuv/planar_functions.h"
#include "libyuv/rotate.h"
#include "libyuv/rotate_argb.h"
#include "libyuv/row.h"
#include "libyuv/scale.h"
#include "libyuv/scale_argb.h"
#include "libyuv/scale_row.h"
#include "libyuv/version.h"
#include "libyuv/video_common.h"
#endif // INCLUDE_LIBYUV_H_

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/*
* Copyright 2011 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef INCLUDE_LIBYUV_BASIC_TYPES_H_
#define INCLUDE_LIBYUV_BASIC_TYPES_H_
#include <stddef.h> // for NULL, size_t
#if defined(_MSC_VER) && (_MSC_VER < 1600)
#include <sys/types.h> // for uintptr_t on x86
#else
#include <stdint.h> // for uintptr_t
#endif
#ifndef GG_LONGLONG
#ifndef INT_TYPES_DEFINED
#define INT_TYPES_DEFINED
#ifdef COMPILER_MSVC
typedef unsigned __int64 uint64;
typedef __int64 int64;
#ifndef INT64_C
#define INT64_C(x) x ## I64
#endif
#ifndef UINT64_C
#define UINT64_C(x) x ## UI64
#endif
#define INT64_F "I64"
#else // COMPILER_MSVC
#if defined(__LP64__) && !defined(__OpenBSD__) && !defined(__APPLE__)
typedef unsigned long uint64; // NOLINT
typedef long int64; // NOLINT
#ifndef INT64_C
#define INT64_C(x) x ## L
#endif
#ifndef UINT64_C
#define UINT64_C(x) x ## UL
#endif
#define INT64_F "l"
#else // defined(__LP64__) && !defined(__OpenBSD__) && !defined(__APPLE__)
typedef unsigned long long uint64; // NOLINT
typedef long long int64; // NOLINT
#ifndef INT64_C
#define INT64_C(x) x ## LL
#endif
#ifndef UINT64_C
#define UINT64_C(x) x ## ULL
#endif
#define INT64_F "ll"
#endif // __LP64__
#endif // COMPILER_MSVC
typedef unsigned int uint32;
typedef int int32;
typedef unsigned short uint16; // NOLINT
typedef short int16; // NOLINT
typedef unsigned char uint8;
typedef signed char int8;
#endif // INT_TYPES_DEFINED
#endif // GG_LONGLONG
// Detect compiler is for x86 or x64.
#if defined(__x86_64__) || defined(_M_X64) || \
defined(__i386__) || defined(_M_IX86)
#define CPU_X86 1
#endif
// Detect compiler is for ARM.
#if defined(__arm__) || defined(_M_ARM)
#define CPU_ARM 1
#endif
#ifndef ALIGNP
#ifdef __cplusplus
#define ALIGNP(p, t) \
(reinterpret_cast<uint8*>(((reinterpret_cast<uintptr_t>(p) + \
((t) - 1)) & ~((t) - 1))))
#else
#define ALIGNP(p, t) \
((uint8*)((((uintptr_t)(p) + ((t) - 1)) & ~((t) - 1)))) /* NOLINT */
#endif
#endif
#if !defined(LIBYUV_API)
#if defined(_WIN32) || defined(__CYGWIN__)
#if defined(LIBYUV_BUILDING_SHARED_LIBRARY)
#define LIBYUV_API __declspec(dllexport)
#elif defined(LIBYUV_USING_SHARED_LIBRARY)
#define LIBYUV_API __declspec(dllimport)
#else
#define LIBYUV_API
#endif // LIBYUV_BUILDING_SHARED_LIBRARY
#elif defined(__GNUC__) && (__GNUC__ >= 4) && !defined(__APPLE__) && \
(defined(LIBYUV_BUILDING_SHARED_LIBRARY) || \
defined(LIBYUV_USING_SHARED_LIBRARY))
#define LIBYUV_API __attribute__ ((visibility ("default")))
#else
#define LIBYUV_API
#endif // __GNUC__
#endif // LIBYUV_API
#define LIBYUV_BOOL int
#define LIBYUV_FALSE 0
#define LIBYUV_TRUE 1
// Visual C x86 or GCC little endian.
#if defined(__x86_64__) || defined(_M_X64) || \
defined(__i386__) || defined(_M_IX86) || \
defined(__arm__) || defined(_M_ARM) || \
(defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)
#define LIBYUV_LITTLE_ENDIAN
#endif
#endif // INCLUDE_LIBYUV_BASIC_TYPES_H_

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/*
* Copyright 2011 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef INCLUDE_LIBYUV_COMPARE_H_
#define INCLUDE_LIBYUV_COMPARE_H_
#include "libyuv/basic_types.h"
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
// Compute a hash for specified memory. Seed of 5381 recommended.
LIBYUV_API
uint32 HashDjb2(const uint8* src, uint64 count, uint32 seed);
// Scan an opaque argb image and return fourcc based on alpha offset.
// Returns FOURCC_ARGB, FOURCC_BGRA, or 0 if unknown.
LIBYUV_API
uint32 ARGBDetect(const uint8* argb, int stride_argb, int width, int height);
// Sum Square Error - used to compute Mean Square Error or PSNR.
LIBYUV_API
uint64 ComputeSumSquareError(const uint8* src_a,
const uint8* src_b, int count);
LIBYUV_API
uint64 ComputeSumSquareErrorPlane(const uint8* src_a, int stride_a,
const uint8* src_b, int stride_b,
int width, int height);
static const int kMaxPsnr = 128;
LIBYUV_API
double SumSquareErrorToPsnr(uint64 sse, uint64 count);
LIBYUV_API
double CalcFramePsnr(const uint8* src_a, int stride_a,
const uint8* src_b, int stride_b,
int width, int height);
LIBYUV_API
double I420Psnr(const uint8* src_y_a, int stride_y_a,
const uint8* src_u_a, int stride_u_a,
const uint8* src_v_a, int stride_v_a,
const uint8* src_y_b, int stride_y_b,
const uint8* src_u_b, int stride_u_b,
const uint8* src_v_b, int stride_v_b,
int width, int height);
LIBYUV_API
double CalcFrameSsim(const uint8* src_a, int stride_a,
const uint8* src_b, int stride_b,
int width, int height);
LIBYUV_API
double I420Ssim(const uint8* src_y_a, int stride_y_a,
const uint8* src_u_a, int stride_u_a,
const uint8* src_v_a, int stride_v_a,
const uint8* src_y_b, int stride_y_b,
const uint8* src_u_b, int stride_u_b,
const uint8* src_v_b, int stride_v_b,
int width, int height);
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif
#endif // INCLUDE_LIBYUV_COMPARE_H_

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/*
* Copyright 2013 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef INCLUDE_LIBYUV_COMPARE_ROW_H_
#define INCLUDE_LIBYUV_COMPARE_ROW_H_
#include "libyuv/basic_types.h"
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
#if defined(__pnacl__) || defined(__CLR_VER) || \
(defined(__i386__) && !defined(__SSE2__))
#define LIBYUV_DISABLE_X86
#endif
// MemorySanitizer does not support assembly code yet. http://crbug.com/344505
#if defined(__has_feature)
#if __has_feature(memory_sanitizer)
#define LIBYUV_DISABLE_X86
#endif
#endif
// Visual C 2012 required for AVX2.
#if defined(_M_IX86) && !defined(__clang__) && \
defined(_MSC_VER) && _MSC_VER >= 1700
#define VISUALC_HAS_AVX2 1
#endif // VisualStudio >= 2012
// clang >= 3.4.0 required for AVX2.
#if defined(__clang__) && (defined(__x86_64__) || defined(__i386__))
#if (__clang_major__ > 3) || (__clang_major__ == 3 && (__clang_minor__ >= 4))
#define CLANG_HAS_AVX2 1
#endif // clang >= 3.4
#endif // __clang__
#if !defined(LIBYUV_DISABLE_X86) && \
defined(_M_IX86) && (defined(VISUALC_HAS_AVX2) || defined(CLANG_HAS_AVX2))
#define HAS_HASHDJB2_AVX2
#endif
// The following are available for Visual C and GCC:
#if !defined(LIBYUV_DISABLE_X86) && \
(defined(__x86_64__) || (defined(__i386__) || defined(_M_IX86)))
#define HAS_HASHDJB2_SSE41
#define HAS_SUMSQUAREERROR_SSE2
#endif
// The following are available for Visual C and clangcl 32 bit:
#if !defined(LIBYUV_DISABLE_X86) && defined(_M_IX86) && \
(defined(VISUALC_HAS_AVX2) || defined(CLANG_HAS_AVX2))
#define HAS_HASHDJB2_AVX2
#define HAS_SUMSQUAREERROR_AVX2
#endif
// The following are available for Neon:
#if !defined(LIBYUV_DISABLE_NEON) && \
(defined(__ARM_NEON__) || defined(LIBYUV_NEON) || defined(__aarch64__))
#define HAS_SUMSQUAREERROR_NEON
#endif
uint32 SumSquareError_C(const uint8* src_a, const uint8* src_b, int count);
uint32 SumSquareError_SSE2(const uint8* src_a, const uint8* src_b, int count);
uint32 SumSquareError_AVX2(const uint8* src_a, const uint8* src_b, int count);
uint32 SumSquareError_NEON(const uint8* src_a, const uint8* src_b, int count);
uint32 HashDjb2_C(const uint8* src, int count, uint32 seed);
uint32 HashDjb2_SSE41(const uint8* src, int count, uint32 seed);
uint32 HashDjb2_AVX2(const uint8* src, int count, uint32 seed);
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif
#endif // INCLUDE_LIBYUV_COMPARE_ROW_H_

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/*
* Copyright 2011 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef INCLUDE_LIBYUV_CONVERT_H_
#define INCLUDE_LIBYUV_CONVERT_H_
#include "libyuv/basic_types.h"
#include "libyuv/rotate.h" // For enum RotationMode.
// TODO(fbarchard): fix WebRTC source to include following libyuv headers:
#include "libyuv/convert_argb.h" // For WebRTC I420ToARGB. b/620
#include "libyuv/convert_from.h" // For WebRTC ConvertFromI420. b/620
#include "libyuv/planar_functions.h" // For WebRTC I420Rect, CopyPlane. b/618
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
// Convert I444 to I420.
LIBYUV_API
int I444ToI420(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Convert I422 to I420.
LIBYUV_API
int I422ToI420(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Convert I411 to I420.
LIBYUV_API
int I411ToI420(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Copy I420 to I420.
#define I420ToI420 I420Copy
LIBYUV_API
int I420Copy(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Convert I400 (grey) to I420.
LIBYUV_API
int I400ToI420(const uint8* src_y, int src_stride_y,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
#define J400ToJ420 I400ToI420
// Convert NV12 to I420.
LIBYUV_API
int NV12ToI420(const uint8* src_y, int src_stride_y,
const uint8* src_uv, int src_stride_uv,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Convert NV21 to I420.
LIBYUV_API
int NV21ToI420(const uint8* src_y, int src_stride_y,
const uint8* src_vu, int src_stride_vu,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Convert YUY2 to I420.
LIBYUV_API
int YUY2ToI420(const uint8* src_yuy2, int src_stride_yuy2,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Convert UYVY to I420.
LIBYUV_API
int UYVYToI420(const uint8* src_uyvy, int src_stride_uyvy,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Convert M420 to I420.
LIBYUV_API
int M420ToI420(const uint8* src_m420, int src_stride_m420,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Convert Android420 to I420.
LIBYUV_API
int Android420ToI420(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
int pixel_stride_uv,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// ARGB little endian (bgra in memory) to I420.
LIBYUV_API
int ARGBToI420(const uint8* src_frame, int src_stride_frame,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// BGRA little endian (argb in memory) to I420.
LIBYUV_API
int BGRAToI420(const uint8* src_frame, int src_stride_frame,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// ABGR little endian (rgba in memory) to I420.
LIBYUV_API
int ABGRToI420(const uint8* src_frame, int src_stride_frame,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// RGBA little endian (abgr in memory) to I420.
LIBYUV_API
int RGBAToI420(const uint8* src_frame, int src_stride_frame,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// RGB little endian (bgr in memory) to I420.
LIBYUV_API
int RGB24ToI420(const uint8* src_frame, int src_stride_frame,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// RGB big endian (rgb in memory) to I420.
LIBYUV_API
int RAWToI420(const uint8* src_frame, int src_stride_frame,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// RGB16 (RGBP fourcc) little endian to I420.
LIBYUV_API
int RGB565ToI420(const uint8* src_frame, int src_stride_frame,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// RGB15 (RGBO fourcc) little endian to I420.
LIBYUV_API
int ARGB1555ToI420(const uint8* src_frame, int src_stride_frame,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// RGB12 (R444 fourcc) little endian to I420.
LIBYUV_API
int ARGB4444ToI420(const uint8* src_frame, int src_stride_frame,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
#ifdef HAVE_JPEG
// src_width/height provided by capture.
// dst_width/height for clipping determine final size.
LIBYUV_API
int MJPGToI420(const uint8* sample, size_t sample_size,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int src_width, int src_height,
int dst_width, int dst_height);
// Query size of MJPG in pixels.
LIBYUV_API
int MJPGSize(const uint8* sample, size_t sample_size,
int* width, int* height);
#endif
// Convert camera sample to I420 with cropping, rotation and vertical flip.
// "src_size" is needed to parse MJPG.
// "dst_stride_y" number of bytes in a row of the dst_y plane.
// Normally this would be the same as dst_width, with recommended alignment
// to 16 bytes for better efficiency.
// If rotation of 90 or 270 is used, stride is affected. The caller should
// allocate the I420 buffer according to rotation.
// "dst_stride_u" number of bytes in a row of the dst_u plane.
// Normally this would be the same as (dst_width + 1) / 2, with
// recommended alignment to 16 bytes for better efficiency.
// If rotation of 90 or 270 is used, stride is affected.
// "crop_x" and "crop_y" are starting position for cropping.
// To center, crop_x = (src_width - dst_width) / 2
// crop_y = (src_height - dst_height) / 2
// "src_width" / "src_height" is size of src_frame in pixels.
// "src_height" can be negative indicating a vertically flipped image source.
// "crop_width" / "crop_height" is the size to crop the src to.
// Must be less than or equal to src_width/src_height
// Cropping parameters are pre-rotation.
// "rotation" can be 0, 90, 180 or 270.
// "format" is a fourcc. ie 'I420', 'YUY2'
// Returns 0 for successful; -1 for invalid parameter. Non-zero for failure.
LIBYUV_API
int ConvertToI420(const uint8* src_frame, size_t src_size,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int crop_x, int crop_y,
int src_width, int src_height,
int crop_width, int crop_height,
enum RotationMode rotation,
uint32 format);
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif
#endif // INCLUDE_LIBYUV_CONVERT_H_

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/*
* Copyright 2012 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef INCLUDE_LIBYUV_CONVERT_ARGB_H_
#define INCLUDE_LIBYUV_CONVERT_ARGB_H_
#include "libyuv/basic_types.h"
#include "libyuv/rotate.h" // For enum RotationMode.
// TODO(fbarchard): This set of functions should exactly match convert.h
// TODO(fbarchard): Add tests. Create random content of right size and convert
// with C vs Opt and or to I420 and compare.
// TODO(fbarchard): Some of these functions lack parameter setting.
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
// Alias.
#define ARGBToARGB ARGBCopy
// Copy ARGB to ARGB.
LIBYUV_API
int ARGBCopy(const uint8* src_argb, int src_stride_argb,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert I420 to ARGB.
LIBYUV_API
int I420ToARGB(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Duplicate prototype for function in convert_from.h for remoting.
LIBYUV_API
int I420ToABGR(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert I422 to ARGB.
LIBYUV_API
int I422ToARGB(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert I444 to ARGB.
LIBYUV_API
int I444ToARGB(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert J444 to ARGB.
LIBYUV_API
int J444ToARGB(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert I444 to ABGR.
LIBYUV_API
int I444ToABGR(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_abgr, int dst_stride_abgr,
int width, int height);
// Convert I411 to ARGB.
LIBYUV_API
int I411ToARGB(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert I420 with Alpha to preattenuated ARGB.
LIBYUV_API
int I420AlphaToARGB(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
const uint8* src_a, int src_stride_a,
uint8* dst_argb, int dst_stride_argb,
int width, int height, int attenuate);
// Convert I420 with Alpha to preattenuated ABGR.
LIBYUV_API
int I420AlphaToABGR(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
const uint8* src_a, int src_stride_a,
uint8* dst_abgr, int dst_stride_abgr,
int width, int height, int attenuate);
// Convert I400 (grey) to ARGB. Reverse of ARGBToI400.
LIBYUV_API
int I400ToARGB(const uint8* src_y, int src_stride_y,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert J400 (jpeg grey) to ARGB.
LIBYUV_API
int J400ToARGB(const uint8* src_y, int src_stride_y,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Alias.
#define YToARGB I400ToARGB
// Convert NV12 to ARGB.
LIBYUV_API
int NV12ToARGB(const uint8* src_y, int src_stride_y,
const uint8* src_uv, int src_stride_uv,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert NV21 to ARGB.
LIBYUV_API
int NV21ToARGB(const uint8* src_y, int src_stride_y,
const uint8* src_vu, int src_stride_vu,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert M420 to ARGB.
LIBYUV_API
int M420ToARGB(const uint8* src_m420, int src_stride_m420,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert YUY2 to ARGB.
LIBYUV_API
int YUY2ToARGB(const uint8* src_yuy2, int src_stride_yuy2,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert UYVY to ARGB.
LIBYUV_API
int UYVYToARGB(const uint8* src_uyvy, int src_stride_uyvy,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert J420 to ARGB.
LIBYUV_API
int J420ToARGB(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert J422 to ARGB.
LIBYUV_API
int J422ToARGB(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert J420 to ABGR.
LIBYUV_API
int J420ToABGR(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_abgr, int dst_stride_abgr,
int width, int height);
// Convert J422 to ABGR.
LIBYUV_API
int J422ToABGR(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_abgr, int dst_stride_abgr,
int width, int height);
// Convert H420 to ARGB.
LIBYUV_API
int H420ToARGB(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert H422 to ARGB.
LIBYUV_API
int H422ToARGB(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert H420 to ABGR.
LIBYUV_API
int H420ToABGR(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_abgr, int dst_stride_abgr,
int width, int height);
// Convert H422 to ABGR.
LIBYUV_API
int H422ToABGR(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_abgr, int dst_stride_abgr,
int width, int height);
// BGRA little endian (argb in memory) to ARGB.
LIBYUV_API
int BGRAToARGB(const uint8* src_frame, int src_stride_frame,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// ABGR little endian (rgba in memory) to ARGB.
LIBYUV_API
int ABGRToARGB(const uint8* src_frame, int src_stride_frame,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// RGBA little endian (abgr in memory) to ARGB.
LIBYUV_API
int RGBAToARGB(const uint8* src_frame, int src_stride_frame,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Deprecated function name.
#define BG24ToARGB RGB24ToARGB
// RGB little endian (bgr in memory) to ARGB.
LIBYUV_API
int RGB24ToARGB(const uint8* src_frame, int src_stride_frame,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// RGB big endian (rgb in memory) to ARGB.
LIBYUV_API
int RAWToARGB(const uint8* src_frame, int src_stride_frame,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// RGB16 (RGBP fourcc) little endian to ARGB.
LIBYUV_API
int RGB565ToARGB(const uint8* src_frame, int src_stride_frame,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// RGB15 (RGBO fourcc) little endian to ARGB.
LIBYUV_API
int ARGB1555ToARGB(const uint8* src_frame, int src_stride_frame,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// RGB12 (R444 fourcc) little endian to ARGB.
LIBYUV_API
int ARGB4444ToARGB(const uint8* src_frame, int src_stride_frame,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
#ifdef HAVE_JPEG
// src_width/height provided by capture
// dst_width/height for clipping determine final size.
LIBYUV_API
int MJPGToARGB(const uint8* sample, size_t sample_size,
uint8* dst_argb, int dst_stride_argb,
int src_width, int src_height,
int dst_width, int dst_height);
#endif
// Convert camera sample to ARGB with cropping, rotation and vertical flip.
// "src_size" is needed to parse MJPG.
// "dst_stride_argb" number of bytes in a row of the dst_argb plane.
// Normally this would be the same as dst_width, with recommended alignment
// to 16 bytes for better efficiency.
// If rotation of 90 or 270 is used, stride is affected. The caller should
// allocate the I420 buffer according to rotation.
// "dst_stride_u" number of bytes in a row of the dst_u plane.
// Normally this would be the same as (dst_width + 1) / 2, with
// recommended alignment to 16 bytes for better efficiency.
// If rotation of 90 or 270 is used, stride is affected.
// "crop_x" and "crop_y" are starting position for cropping.
// To center, crop_x = (src_width - dst_width) / 2
// crop_y = (src_height - dst_height) / 2
// "src_width" / "src_height" is size of src_frame in pixels.
// "src_height" can be negative indicating a vertically flipped image source.
// "crop_width" / "crop_height" is the size to crop the src to.
// Must be less than or equal to src_width/src_height
// Cropping parameters are pre-rotation.
// "rotation" can be 0, 90, 180 or 270.
// "format" is a fourcc. ie 'I420', 'YUY2'
// Returns 0 for successful; -1 for invalid parameter. Non-zero for failure.
LIBYUV_API
int ConvertToARGB(const uint8* src_frame, size_t src_size,
uint8* dst_argb, int dst_stride_argb,
int crop_x, int crop_y,
int src_width, int src_height,
int crop_width, int crop_height,
enum RotationMode rotation,
uint32 format);
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif
#endif // INCLUDE_LIBYUV_CONVERT_ARGB_H_

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/*
* Copyright 2011 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef INCLUDE_LIBYUV_CONVERT_FROM_H_
#define INCLUDE_LIBYUV_CONVERT_FROM_H_
#include "libyuv/basic_types.h"
#include "libyuv/rotate.h"
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
// See Also convert.h for conversions from formats to I420.
// I420Copy in convert to I420ToI420.
LIBYUV_API
int I420ToI422(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
LIBYUV_API
int I420ToI444(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
LIBYUV_API
int I420ToI411(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Copy to I400. Source can be I420, I422, I444, I400, NV12 or NV21.
LIBYUV_API
int I400Copy(const uint8* src_y, int src_stride_y,
uint8* dst_y, int dst_stride_y,
int width, int height);
LIBYUV_API
int I420ToNV12(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_y, int dst_stride_y,
uint8* dst_uv, int dst_stride_uv,
int width, int height);
LIBYUV_API
int I420ToNV21(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_y, int dst_stride_y,
uint8* dst_vu, int dst_stride_vu,
int width, int height);
LIBYUV_API
int I420ToYUY2(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_frame, int dst_stride_frame,
int width, int height);
LIBYUV_API
int I420ToUYVY(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_frame, int dst_stride_frame,
int width, int height);
LIBYUV_API
int I420ToARGB(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
LIBYUV_API
int I420ToBGRA(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
LIBYUV_API
int I420ToABGR(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
LIBYUV_API
int I420ToRGBA(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_rgba, int dst_stride_rgba,
int width, int height);
LIBYUV_API
int I420ToRGB24(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_frame, int dst_stride_frame,
int width, int height);
LIBYUV_API
int I420ToRAW(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_frame, int dst_stride_frame,
int width, int height);
LIBYUV_API
int I420ToRGB565(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_frame, int dst_stride_frame,
int width, int height);
// Convert I420 To RGB565 with 4x4 dither matrix (16 bytes).
// Values in dither matrix from 0 to 7 recommended.
// The order of the dither matrix is first byte is upper left.
LIBYUV_API
int I420ToRGB565Dither(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_frame, int dst_stride_frame,
const uint8* dither4x4, int width, int height);
LIBYUV_API
int I420ToARGB1555(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_frame, int dst_stride_frame,
int width, int height);
LIBYUV_API
int I420ToARGB4444(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_frame, int dst_stride_frame,
int width, int height);
// Convert I420 to specified format.
// "dst_sample_stride" is bytes in a row for the destination. Pass 0 if the
// buffer has contiguous rows. Can be negative. A multiple of 16 is optimal.
LIBYUV_API
int ConvertFromI420(const uint8* y, int y_stride,
const uint8* u, int u_stride,
const uint8* v, int v_stride,
uint8* dst_sample, int dst_sample_stride,
int width, int height,
uint32 format);
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif
#endif // INCLUDE_LIBYUV_CONVERT_FROM_H_

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/*
* Copyright 2012 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef INCLUDE_LIBYUV_CONVERT_FROM_ARGB_H_
#define INCLUDE_LIBYUV_CONVERT_FROM_ARGB_H_
#include "libyuv/basic_types.h"
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
// Copy ARGB to ARGB.
#define ARGBToARGB ARGBCopy
LIBYUV_API
int ARGBCopy(const uint8* src_argb, int src_stride_argb,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert ARGB To BGRA.
LIBYUV_API
int ARGBToBGRA(const uint8* src_argb, int src_stride_argb,
uint8* dst_bgra, int dst_stride_bgra,
int width, int height);
// Convert ARGB To ABGR.
LIBYUV_API
int ARGBToABGR(const uint8* src_argb, int src_stride_argb,
uint8* dst_abgr, int dst_stride_abgr,
int width, int height);
// Convert ARGB To RGBA.
LIBYUV_API
int ARGBToRGBA(const uint8* src_argb, int src_stride_argb,
uint8* dst_rgba, int dst_stride_rgba,
int width, int height);
// Convert ARGB To RGB24.
LIBYUV_API
int ARGBToRGB24(const uint8* src_argb, int src_stride_argb,
uint8* dst_rgb24, int dst_stride_rgb24,
int width, int height);
// Convert ARGB To RAW.
LIBYUV_API
int ARGBToRAW(const uint8* src_argb, int src_stride_argb,
uint8* dst_rgb, int dst_stride_rgb,
int width, int height);
// Convert ARGB To RGB565.
LIBYUV_API
int ARGBToRGB565(const uint8* src_argb, int src_stride_argb,
uint8* dst_rgb565, int dst_stride_rgb565,
int width, int height);
// Convert ARGB To RGB565 with 4x4 dither matrix (16 bytes).
// Values in dither matrix from 0 to 7 recommended.
// The order of the dither matrix is first byte is upper left.
// TODO(fbarchard): Consider pointer to 2d array for dither4x4.
// const uint8(*dither)[4][4];
LIBYUV_API
int ARGBToRGB565Dither(const uint8* src_argb, int src_stride_argb,
uint8* dst_rgb565, int dst_stride_rgb565,
const uint8* dither4x4, int width, int height);
// Convert ARGB To ARGB1555.
LIBYUV_API
int ARGBToARGB1555(const uint8* src_argb, int src_stride_argb,
uint8* dst_argb1555, int dst_stride_argb1555,
int width, int height);
// Convert ARGB To ARGB4444.
LIBYUV_API
int ARGBToARGB4444(const uint8* src_argb, int src_stride_argb,
uint8* dst_argb4444, int dst_stride_argb4444,
int width, int height);
// Convert ARGB To I444.
LIBYUV_API
int ARGBToI444(const uint8* src_argb, int src_stride_argb,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Convert ARGB To I422.
LIBYUV_API
int ARGBToI422(const uint8* src_argb, int src_stride_argb,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Convert ARGB To I420. (also in convert.h)
LIBYUV_API
int ARGBToI420(const uint8* src_argb, int src_stride_argb,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Convert ARGB to J420. (JPeg full range I420).
LIBYUV_API
int ARGBToJ420(const uint8* src_argb, int src_stride_argb,
uint8* dst_yj, int dst_stride_yj,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Convert ARGB to J422.
LIBYUV_API
int ARGBToJ422(const uint8* src_argb, int src_stride_argb,
uint8* dst_yj, int dst_stride_yj,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Convert ARGB To I411.
LIBYUV_API
int ARGBToI411(const uint8* src_argb, int src_stride_argb,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Convert ARGB to J400. (JPeg full range).
LIBYUV_API
int ARGBToJ400(const uint8* src_argb, int src_stride_argb,
uint8* dst_yj, int dst_stride_yj,
int width, int height);
// Convert ARGB to I400.
LIBYUV_API
int ARGBToI400(const uint8* src_argb, int src_stride_argb,
uint8* dst_y, int dst_stride_y,
int width, int height);
// Convert ARGB to G. (Reverse of J400toARGB, which replicates G back to ARGB)
LIBYUV_API
int ARGBToG(const uint8* src_argb, int src_stride_argb,
uint8* dst_g, int dst_stride_g,
int width, int height);
// Convert ARGB To NV12.
LIBYUV_API
int ARGBToNV12(const uint8* src_argb, int src_stride_argb,
uint8* dst_y, int dst_stride_y,
uint8* dst_uv, int dst_stride_uv,
int width, int height);
// Convert ARGB To NV21.
LIBYUV_API
int ARGBToNV21(const uint8* src_argb, int src_stride_argb,
uint8* dst_y, int dst_stride_y,
uint8* dst_vu, int dst_stride_vu,
int width, int height);
// Convert ARGB To NV21.
LIBYUV_API
int ARGBToNV21(const uint8* src_argb, int src_stride_argb,
uint8* dst_y, int dst_stride_y,
uint8* dst_vu, int dst_stride_vu,
int width, int height);
// Convert ARGB To YUY2.
LIBYUV_API
int ARGBToYUY2(const uint8* src_argb, int src_stride_argb,
uint8* dst_yuy2, int dst_stride_yuy2,
int width, int height);
// Convert ARGB To UYVY.
LIBYUV_API
int ARGBToUYVY(const uint8* src_argb, int src_stride_argb,
uint8* dst_uyvy, int dst_stride_uyvy,
int width, int height);
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif
#endif // INCLUDE_LIBYUV_CONVERT_FROM_ARGB_H_

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/*
* Copyright 2011 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef INCLUDE_LIBYUV_CPU_ID_H_
#define INCLUDE_LIBYUV_CPU_ID_H_
#include "libyuv/basic_types.h"
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
// Internal flag to indicate cpuid requires initialization.
static const int kCpuInitialized = 0x1;
// These flags are only valid on ARM processors.
static const int kCpuHasARM = 0x2;
static const int kCpuHasNEON = 0x4;
// 0x8 reserved for future ARM flag.
// These flags are only valid on x86 processors.
static const int kCpuHasX86 = 0x10;
static const int kCpuHasSSE2 = 0x20;
static const int kCpuHasSSSE3 = 0x40;
static const int kCpuHasSSE41 = 0x80;
static const int kCpuHasSSE42 = 0x100;
static const int kCpuHasAVX = 0x200;
static const int kCpuHasAVX2 = 0x400;
static const int kCpuHasERMS = 0x800;
static const int kCpuHasFMA3 = 0x1000;
static const int kCpuHasAVX3 = 0x2000;
// 0x2000, 0x4000, 0x8000 reserved for future X86 flags.
// These flags are only valid on MIPS processors.
static const int kCpuHasMIPS = 0x10000;
static const int kCpuHasDSPR2 = 0x20000;
static const int kCpuHasMSA = 0x40000;
// Internal function used to auto-init.
LIBYUV_API
int InitCpuFlags(void);
// Internal function for parsing /proc/cpuinfo.
LIBYUV_API
int ArmCpuCaps(const char* cpuinfo_name);
// Detect CPU has SSE2 etc.
// Test_flag parameter should be one of kCpuHas constants above.
// returns non-zero if instruction set is detected
static __inline int TestCpuFlag(int test_flag) {
LIBYUV_API extern int cpu_info_;
return (!cpu_info_ ? InitCpuFlags() : cpu_info_) & test_flag;
}
// For testing, allow CPU flags to be disabled.
// ie MaskCpuFlags(~kCpuHasSSSE3) to disable SSSE3.
// MaskCpuFlags(-1) to enable all cpu specific optimizations.
// MaskCpuFlags(1) to disable all cpu specific optimizations.
LIBYUV_API
void MaskCpuFlags(int enable_flags);
// Low level cpuid for X86. Returns zeros on other CPUs.
// eax is the info type that you want.
// ecx is typically the cpu number, and should normally be zero.
LIBYUV_API
void CpuId(uint32 eax, uint32 ecx, uint32* cpu_info);
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif
#endif // INCLUDE_LIBYUV_CPU_ID_H_

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/*
* Copyright 2016 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef INCLUDE_LIBYUV_MACROS_MSA_H_
#define INCLUDE_LIBYUV_MACROS_MSA_H_
#if !defined(LIBYUV_DISABLE_MSA) && defined(__mips_msa)
#include <stdint.h>
#include <msa.h>
#define LD_B(RTYPE, psrc) *((RTYPE*)(psrc)) /* NOLINT */
#define LD_UB(...) LD_B(v16u8, __VA_ARGS__)
#define ST_B(RTYPE, in, pdst) *((RTYPE*)(pdst)) = (in) /* NOLINT */
#define ST_UB(...) ST_B(v16u8, __VA_ARGS__)
/* Description : Load two vectors with 16 'byte' sized elements
Arguments : Inputs - psrc, stride
Outputs - out0, out1
Return Type - as per RTYPE
Details : Load 16 byte elements in 'out0' from (psrc)
Load 16 byte elements in 'out1' from (psrc + stride)
*/
#define LD_B2(RTYPE, psrc, stride, out0, out1) { \
out0 = LD_B(RTYPE, (psrc)); \
out1 = LD_B(RTYPE, (psrc) + stride); \
}
#define LD_UB2(...) LD_B2(v16u8, __VA_ARGS__)
#define LD_B4(RTYPE, psrc, stride, out0, out1, out2, out3) { \
LD_B2(RTYPE, (psrc), stride, out0, out1); \
LD_B2(RTYPE, (psrc) + 2 * stride , stride, out2, out3); \
}
#define LD_UB4(...) LD_B4(v16u8, __VA_ARGS__)
/* Description : Store two vectors with stride each having 16 'byte' sized
elements
Arguments : Inputs - in0, in1, pdst, stride
Details : Store 16 byte elements from 'in0' to (pdst)
Store 16 byte elements from 'in1' to (pdst + stride)
*/
#define ST_B2(RTYPE, in0, in1, pdst, stride) { \
ST_B(RTYPE, in0, (pdst)); \
ST_B(RTYPE, in1, (pdst) + stride); \
}
#define ST_UB2(...) ST_B2(v16u8, __VA_ARGS__)
#
#define ST_B4(RTYPE, in0, in1, in2, in3, pdst, stride) { \
ST_B2(RTYPE, in0, in1, (pdst), stride); \
ST_B2(RTYPE, in2, in3, (pdst) + 2 * stride, stride); \
}
#define ST_UB4(...) ST_B4(v16u8, __VA_ARGS__)
#
/* Description : Shuffle byte vector elements as per mask vector
Arguments : Inputs - in0, in1, in2, in3, mask0, mask1
Outputs - out0, out1
Return Type - as per RTYPE
Details : Byte elements from 'in0' & 'in1' are copied selectively to
'out0' as per control vector 'mask0'
*/
#define VSHF_B2(RTYPE, in0, in1, in2, in3, mask0, mask1, out0, out1) { \
out0 = (RTYPE) __msa_vshf_b((v16i8) mask0, (v16i8) in1, (v16i8) in0); \
out1 = (RTYPE) __msa_vshf_b((v16i8) mask1, (v16i8) in3, (v16i8) in2); \
}
#define VSHF_B2_UB(...) VSHF_B2(v16u8, __VA_ARGS__)
#endif /* !defined(LIBYUV_DISABLE_MSA) && defined(__mips_msa) */
#endif // INCLUDE_LIBYUV_MACROS_MSA_H_

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/*
* Copyright 2012 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef INCLUDE_LIBYUV_MJPEG_DECODER_H_
#define INCLUDE_LIBYUV_MJPEG_DECODER_H_
#include "libyuv/basic_types.h"
#ifdef __cplusplus
// NOTE: For a simplified public API use convert.h MJPGToI420().
struct jpeg_common_struct;
struct jpeg_decompress_struct;
struct jpeg_source_mgr;
namespace libyuv {
#ifdef __cplusplus
extern "C" {
#endif
LIBYUV_BOOL ValidateJpeg(const uint8* sample, size_t sample_size);
#ifdef __cplusplus
} // extern "C"
#endif
static const uint32 kUnknownDataSize = 0xFFFFFFFF;
enum JpegSubsamplingType {
kJpegYuv420,
kJpegYuv422,
kJpegYuv411,
kJpegYuv444,
kJpegYuv400,
kJpegUnknown
};
struct Buffer {
const uint8* data;
int len;
};
struct BufferVector {
Buffer* buffers;
int len;
int pos;
};
struct SetJmpErrorMgr;
// MJPEG ("Motion JPEG") is a pseudo-standard video codec where the frames are
// simply independent JPEG images with a fixed huffman table (which is omitted).
// It is rarely used in video transmission, but is common as a camera capture
// format, especially in Logitech devices. This class implements a decoder for
// MJPEG frames.
//
// See http://tools.ietf.org/html/rfc2435
class LIBYUV_API MJpegDecoder {
public:
typedef void (*CallbackFunction)(void* opaque,
const uint8* const* data,
const int* strides,
int rows);
static const int kColorSpaceUnknown;
static const int kColorSpaceGrayscale;
static const int kColorSpaceRgb;
static const int kColorSpaceYCbCr;
static const int kColorSpaceCMYK;
static const int kColorSpaceYCCK;
MJpegDecoder();
~MJpegDecoder();
// Loads a new frame, reads its headers, and determines the uncompressed
// image format.
// Returns LIBYUV_TRUE if image looks valid and format is supported.
// If return value is LIBYUV_TRUE, then the values for all the following
// getters are populated.
// src_len is the size of the compressed mjpeg frame in bytes.
LIBYUV_BOOL LoadFrame(const uint8* src, size_t src_len);
// Returns width of the last loaded frame in pixels.
int GetWidth();
// Returns height of the last loaded frame in pixels.
int GetHeight();
// Returns format of the last loaded frame. The return value is one of the
// kColorSpace* constants.
int GetColorSpace();
// Number of color components in the color space.
int GetNumComponents();
// Sample factors of the n-th component.
int GetHorizSampFactor(int component);
int GetVertSampFactor(int component);
int GetHorizSubSampFactor(int component);
int GetVertSubSampFactor(int component);
// Public for testability.
int GetImageScanlinesPerImcuRow();
// Public for testability.
int GetComponentScanlinesPerImcuRow(int component);
// Width of a component in bytes.
int GetComponentWidth(int component);
// Height of a component.
int GetComponentHeight(int component);
// Width of a component in bytes with padding for DCTSIZE. Public for testing.
int GetComponentStride(int component);
// Size of a component in bytes.
int GetComponentSize(int component);
// Call this after LoadFrame() if you decide you don't want to decode it
// after all.
LIBYUV_BOOL UnloadFrame();
// Decodes the entire image into a one-buffer-per-color-component format.
// dst_width must match exactly. dst_height must be <= to image height; if
// less, the image is cropped. "planes" must have size equal to at least
// GetNumComponents() and they must point to non-overlapping buffers of size
// at least GetComponentSize(i). The pointers in planes are incremented
// to point to after the end of the written data.
// TODO(fbarchard): Add dst_x, dst_y to allow specific rect to be decoded.
LIBYUV_BOOL DecodeToBuffers(uint8** planes, int dst_width, int dst_height);
// Decodes the entire image and passes the data via repeated calls to a
// callback function. Each call will get the data for a whole number of
// image scanlines.
// TODO(fbarchard): Add dst_x, dst_y to allow specific rect to be decoded.
LIBYUV_BOOL DecodeToCallback(CallbackFunction fn, void* opaque,
int dst_width, int dst_height);
// The helper function which recognizes the jpeg sub-sampling type.
static JpegSubsamplingType JpegSubsamplingTypeHelper(
int* subsample_x, int* subsample_y, int number_of_components);
private:
void AllocOutputBuffers(int num_outbufs);
void DestroyOutputBuffers();
LIBYUV_BOOL StartDecode();
LIBYUV_BOOL FinishDecode();
void SetScanlinePointers(uint8** data);
LIBYUV_BOOL DecodeImcuRow();
int GetComponentScanlinePadding(int component);
// A buffer holding the input data for a frame.
Buffer buf_;
BufferVector buf_vec_;
jpeg_decompress_struct* decompress_struct_;
jpeg_source_mgr* source_mgr_;
SetJmpErrorMgr* error_mgr_;
// LIBYUV_TRUE iff at least one component has scanline padding. (i.e.,
// GetComponentScanlinePadding() != 0.)
LIBYUV_BOOL has_scanline_padding_;
// Temporaries used to point to scanline outputs.
int num_outbufs_; // Outermost size of all arrays below.
uint8*** scanlines_;
int* scanlines_sizes_;
// Temporary buffer used for decoding when we can't decode directly to the
// output buffers. Large enough for just one iMCU row.
uint8** databuf_;
int* databuf_strides_;
};
} // namespace libyuv
#endif // __cplusplus
#endif // INCLUDE_LIBYUV_MJPEG_DECODER_H_

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/*
* Copyright 2011 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_
#define INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_
#include "libyuv/basic_types.h"
// TODO(fbarchard): Remove the following headers includes.
#include "libyuv/convert.h"
#include "libyuv/convert_argb.h"
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
// Copy a plane of data.
LIBYUV_API
void CopyPlane(const uint8* src_y, int src_stride_y,
uint8* dst_y, int dst_stride_y,
int width, int height);
LIBYUV_API
void CopyPlane_16(const uint16* src_y, int src_stride_y,
uint16* dst_y, int dst_stride_y,
int width, int height);
// Set a plane of data to a 32 bit value.
LIBYUV_API
void SetPlane(uint8* dst_y, int dst_stride_y,
int width, int height,
uint32 value);
// Split interleaved UV plane into separate U and V planes.
LIBYUV_API
void SplitUVPlane(const uint8* src_uv, int src_stride_uv,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Merge separate U and V planes into one interleaved UV plane.
LIBYUV_API
void MergeUVPlane(const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_uv, int dst_stride_uv,
int width, int height);
// Copy I400. Supports inverting.
LIBYUV_API
int I400ToI400(const uint8* src_y, int src_stride_y,
uint8* dst_y, int dst_stride_y,
int width, int height);
#define J400ToJ400 I400ToI400
// Copy I422 to I422.
#define I422ToI422 I422Copy
LIBYUV_API
int I422Copy(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Copy I444 to I444.
#define I444ToI444 I444Copy
LIBYUV_API
int I444Copy(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Convert YUY2 to I422.
LIBYUV_API
int YUY2ToI422(const uint8* src_yuy2, int src_stride_yuy2,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Convert UYVY to I422.
LIBYUV_API
int UYVYToI422(const uint8* src_uyvy, int src_stride_uyvy,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
LIBYUV_API
int YUY2ToNV12(const uint8* src_yuy2, int src_stride_yuy2,
uint8* dst_y, int dst_stride_y,
uint8* dst_uv, int dst_stride_uv,
int width, int height);
LIBYUV_API
int UYVYToNV12(const uint8* src_uyvy, int src_stride_uyvy,
uint8* dst_y, int dst_stride_y,
uint8* dst_uv, int dst_stride_uv,
int width, int height);
// Convert I420 to I400. (calls CopyPlane ignoring u/v).
LIBYUV_API
int I420ToI400(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_y, int dst_stride_y,
int width, int height);
// Alias
#define J420ToJ400 I420ToI400
#define I420ToI420Mirror I420Mirror
// I420 mirror.
LIBYUV_API
int I420Mirror(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Alias
#define I400ToI400Mirror I400Mirror
// I400 mirror. A single plane is mirrored horizontally.
// Pass negative height to achieve 180 degree rotation.
LIBYUV_API
int I400Mirror(const uint8* src_y, int src_stride_y,
uint8* dst_y, int dst_stride_y,
int width, int height);
// Alias
#define ARGBToARGBMirror ARGBMirror
// ARGB mirror.
LIBYUV_API
int ARGBMirror(const uint8* src_argb, int src_stride_argb,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert NV12 to RGB565.
LIBYUV_API
int NV12ToRGB565(const uint8* src_y, int src_stride_y,
const uint8* src_uv, int src_stride_uv,
uint8* dst_rgb565, int dst_stride_rgb565,
int width, int height);
// I422ToARGB is in convert_argb.h
// Convert I422 to BGRA.
LIBYUV_API
int I422ToBGRA(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_bgra, int dst_stride_bgra,
int width, int height);
// Convert I422 to ABGR.
LIBYUV_API
int I422ToABGR(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_abgr, int dst_stride_abgr,
int width, int height);
// Convert I422 to RGBA.
LIBYUV_API
int I422ToRGBA(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_rgba, int dst_stride_rgba,
int width, int height);
// Alias
#define RGB24ToRAW RAWToRGB24
LIBYUV_API
int RAWToRGB24(const uint8* src_raw, int src_stride_raw,
uint8* dst_rgb24, int dst_stride_rgb24,
int width, int height);
// Draw a rectangle into I420.
LIBYUV_API
int I420Rect(uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int x, int y, int width, int height,
int value_y, int value_u, int value_v);
// Draw a rectangle into ARGB.
LIBYUV_API
int ARGBRect(uint8* dst_argb, int dst_stride_argb,
int x, int y, int width, int height, uint32 value);
// Convert ARGB to gray scale ARGB.
LIBYUV_API
int ARGBGrayTo(const uint8* src_argb, int src_stride_argb,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Make a rectangle of ARGB gray scale.
LIBYUV_API
int ARGBGray(uint8* dst_argb, int dst_stride_argb,
int x, int y, int width, int height);
// Make a rectangle of ARGB Sepia tone.
LIBYUV_API
int ARGBSepia(uint8* dst_argb, int dst_stride_argb,
int x, int y, int width, int height);
// Apply a matrix rotation to each ARGB pixel.
// matrix_argb is 4 signed ARGB values. -128 to 127 representing -2 to 2.
// The first 4 coefficients apply to B, G, R, A and produce B of the output.
// The next 4 coefficients apply to B, G, R, A and produce G of the output.
// The next 4 coefficients apply to B, G, R, A and produce R of the output.
// The last 4 coefficients apply to B, G, R, A and produce A of the output.
LIBYUV_API
int ARGBColorMatrix(const uint8* src_argb, int src_stride_argb,
uint8* dst_argb, int dst_stride_argb,
const int8* matrix_argb,
int width, int height);
// Deprecated. Use ARGBColorMatrix instead.
// Apply a matrix rotation to each ARGB pixel.
// matrix_argb is 3 signed ARGB values. -128 to 127 representing -1 to 1.
// The first 4 coefficients apply to B, G, R, A and produce B of the output.
// The next 4 coefficients apply to B, G, R, A and produce G of the output.
// The last 4 coefficients apply to B, G, R, A and produce R of the output.
LIBYUV_API
int RGBColorMatrix(uint8* dst_argb, int dst_stride_argb,
const int8* matrix_rgb,
int x, int y, int width, int height);
// Apply a color table each ARGB pixel.
// Table contains 256 ARGB values.
LIBYUV_API
int ARGBColorTable(uint8* dst_argb, int dst_stride_argb,
const uint8* table_argb,
int x, int y, int width, int height);
// Apply a color table each ARGB pixel but preserve destination alpha.
// Table contains 256 ARGB values.
LIBYUV_API
int RGBColorTable(uint8* dst_argb, int dst_stride_argb,
const uint8* table_argb,
int x, int y, int width, int height);
// Apply a luma/color table each ARGB pixel but preserve destination alpha.
// Table contains 32768 values indexed by [Y][C] where 7 it 7 bit luma from
// RGB (YJ style) and C is an 8 bit color component (R, G or B).
LIBYUV_API
int ARGBLumaColorTable(const uint8* src_argb, int src_stride_argb,
uint8* dst_argb, int dst_stride_argb,
const uint8* luma_rgb_table,
int width, int height);
// Apply a 3 term polynomial to ARGB values.
// poly points to a 4x4 matrix. The first row is constants. The 2nd row is
// coefficients for b, g, r and a. The 3rd row is coefficients for b squared,
// g squared, r squared and a squared. The 4rd row is coefficients for b to
// the 3, g to the 3, r to the 3 and a to the 3. The values are summed and
// result clamped to 0 to 255.
// A polynomial approximation can be dirived using software such as 'R'.
LIBYUV_API
int ARGBPolynomial(const uint8* src_argb, int src_stride_argb,
uint8* dst_argb, int dst_stride_argb,
const float* poly,
int width, int height);
// Convert plane of 16 bit shorts to half floats.
// Source values are multiplied by scale before storing as half float.
LIBYUV_API
int HalfFloatPlane(const uint16* src_y, int src_stride_y,
uint16* dst_y, int dst_stride_y,
float scale,
int width, int height);
// Quantize a rectangle of ARGB. Alpha unaffected.
// scale is a 16 bit fractional fixed point scaler between 0 and 65535.
// interval_size should be a value between 1 and 255.
// interval_offset should be a value between 0 and 255.
LIBYUV_API
int ARGBQuantize(uint8* dst_argb, int dst_stride_argb,
int scale, int interval_size, int interval_offset,
int x, int y, int width, int height);
// Copy ARGB to ARGB.
LIBYUV_API
int ARGBCopy(const uint8* src_argb, int src_stride_argb,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Copy Alpha channel of ARGB to alpha of ARGB.
LIBYUV_API
int ARGBCopyAlpha(const uint8* src_argb, int src_stride_argb,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Extract the alpha channel from ARGB.
LIBYUV_API
int ARGBExtractAlpha(const uint8* src_argb, int src_stride_argb,
uint8* dst_a, int dst_stride_a,
int width, int height);
// Copy Y channel to Alpha of ARGB.
LIBYUV_API
int ARGBCopyYToAlpha(const uint8* src_y, int src_stride_y,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
typedef void (*ARGBBlendRow)(const uint8* src_argb0, const uint8* src_argb1,
uint8* dst_argb, int width);
// Get function to Alpha Blend ARGB pixels and store to destination.
LIBYUV_API
ARGBBlendRow GetARGBBlend();
// Alpha Blend ARGB images and store to destination.
// Source is pre-multiplied by alpha using ARGBAttenuate.
// Alpha of destination is set to 255.
LIBYUV_API
int ARGBBlend(const uint8* src_argb0, int src_stride_argb0,
const uint8* src_argb1, int src_stride_argb1,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Alpha Blend plane and store to destination.
// Source is not pre-multiplied by alpha.
LIBYUV_API
int BlendPlane(const uint8* src_y0, int src_stride_y0,
const uint8* src_y1, int src_stride_y1,
const uint8* alpha, int alpha_stride,
uint8* dst_y, int dst_stride_y,
int width, int height);
// Alpha Blend YUV images and store to destination.
// Source is not pre-multiplied by alpha.
// Alpha is full width x height and subsampled to half size to apply to UV.
LIBYUV_API
int I420Blend(const uint8* src_y0, int src_stride_y0,
const uint8* src_u0, int src_stride_u0,
const uint8* src_v0, int src_stride_v0,
const uint8* src_y1, int src_stride_y1,
const uint8* src_u1, int src_stride_u1,
const uint8* src_v1, int src_stride_v1,
const uint8* alpha, int alpha_stride,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Multiply ARGB image by ARGB image. Shifted down by 8. Saturates to 255.
LIBYUV_API
int ARGBMultiply(const uint8* src_argb0, int src_stride_argb0,
const uint8* src_argb1, int src_stride_argb1,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Add ARGB image with ARGB image. Saturates to 255.
LIBYUV_API
int ARGBAdd(const uint8* src_argb0, int src_stride_argb0,
const uint8* src_argb1, int src_stride_argb1,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Subtract ARGB image (argb1) from ARGB image (argb0). Saturates to 0.
LIBYUV_API
int ARGBSubtract(const uint8* src_argb0, int src_stride_argb0,
const uint8* src_argb1, int src_stride_argb1,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert I422 to YUY2.
LIBYUV_API
int I422ToYUY2(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_frame, int dst_stride_frame,
int width, int height);
// Convert I422 to UYVY.
LIBYUV_API
int I422ToUYVY(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_frame, int dst_stride_frame,
int width, int height);
// Convert unattentuated ARGB to preattenuated ARGB.
LIBYUV_API
int ARGBAttenuate(const uint8* src_argb, int src_stride_argb,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Convert preattentuated ARGB to unattenuated ARGB.
LIBYUV_API
int ARGBUnattenuate(const uint8* src_argb, int src_stride_argb,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Internal function - do not call directly.
// Computes table of cumulative sum for image where the value is the sum
// of all values above and to the left of the entry. Used by ARGBBlur.
LIBYUV_API
int ARGBComputeCumulativeSum(const uint8* src_argb, int src_stride_argb,
int32* dst_cumsum, int dst_stride32_cumsum,
int width, int height);
// Blur ARGB image.
// dst_cumsum table of width * (height + 1) * 16 bytes aligned to
// 16 byte boundary.
// dst_stride32_cumsum is number of ints in a row (width * 4).
// radius is number of pixels around the center. e.g. 1 = 3x3. 2=5x5.
// Blur is optimized for radius of 5 (11x11) or less.
LIBYUV_API
int ARGBBlur(const uint8* src_argb, int src_stride_argb,
uint8* dst_argb, int dst_stride_argb,
int32* dst_cumsum, int dst_stride32_cumsum,
int width, int height, int radius);
// Multiply ARGB image by ARGB value.
LIBYUV_API
int ARGBShade(const uint8* src_argb, int src_stride_argb,
uint8* dst_argb, int dst_stride_argb,
int width, int height, uint32 value);
// Interpolate between two images using specified amount of interpolation
// (0 to 255) and store to destination.
// 'interpolation' is specified as 8 bit fraction where 0 means 100% src0
// and 255 means 1% src0 and 99% src1.
LIBYUV_API
int InterpolatePlane(const uint8* src0, int src_stride0,
const uint8* src1, int src_stride1,
uint8* dst, int dst_stride,
int width, int height, int interpolation);
// Interpolate between two ARGB images using specified amount of interpolation
// Internally calls InterpolatePlane with width * 4 (bpp).
LIBYUV_API
int ARGBInterpolate(const uint8* src_argb0, int src_stride_argb0,
const uint8* src_argb1, int src_stride_argb1,
uint8* dst_argb, int dst_stride_argb,
int width, int height, int interpolation);
// Interpolate between two YUV images using specified amount of interpolation
// Internally calls InterpolatePlane on each plane where the U and V planes
// are half width and half height.
LIBYUV_API
int I420Interpolate(const uint8* src0_y, int src0_stride_y,
const uint8* src0_u, int src0_stride_u,
const uint8* src0_v, int src0_stride_v,
const uint8* src1_y, int src1_stride_y,
const uint8* src1_u, int src1_stride_u,
const uint8* src1_v, int src1_stride_v,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height, int interpolation);
#if defined(__pnacl__) || defined(__CLR_VER) || \
(defined(__i386__) && !defined(__SSE2__))
#define LIBYUV_DISABLE_X86
#endif
// MemorySanitizer does not support assembly code yet. http://crbug.com/344505
#if defined(__has_feature)
#if __has_feature(memory_sanitizer)
#define LIBYUV_DISABLE_X86
#endif
#endif
// The following are available on all x86 platforms:
#if !defined(LIBYUV_DISABLE_X86) && \
(defined(_M_IX86) || defined(__x86_64__) || defined(__i386__))
#define HAS_ARGBAFFINEROW_SSE2
#endif
// Row function for copying pixels from a source with a slope to a row
// of destination. Useful for scaling, rotation, mirror, texture mapping.
LIBYUV_API
void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride,
uint8* dst_argb, const float* uv_dudv, int width);
LIBYUV_API
void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride,
uint8* dst_argb, const float* uv_dudv, int width);
// Shuffle ARGB channel order. e.g. BGRA to ARGB.
// shuffler is 16 bytes and must be aligned.
LIBYUV_API
int ARGBShuffle(const uint8* src_bgra, int src_stride_bgra,
uint8* dst_argb, int dst_stride_argb,
const uint8* shuffler, int width, int height);
// Sobel ARGB effect with planar output.
LIBYUV_API
int ARGBSobelToPlane(const uint8* src_argb, int src_stride_argb,
uint8* dst_y, int dst_stride_y,
int width, int height);
// Sobel ARGB effect.
LIBYUV_API
int ARGBSobel(const uint8* src_argb, int src_stride_argb,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Sobel ARGB effect w/ Sobel X, Sobel, Sobel Y in ARGB.
LIBYUV_API
int ARGBSobelXY(const uint8* src_argb, int src_stride_argb,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif
#endif // INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_

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/*
* Copyright 2011 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef INCLUDE_LIBYUV_ROTATE_H_
#define INCLUDE_LIBYUV_ROTATE_H_
#include "libyuv/basic_types.h"
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
// Supported rotation.
typedef enum RotationMode {
kRotate0 = 0, // No rotation.
kRotate90 = 90, // Rotate 90 degrees clockwise.
kRotate180 = 180, // Rotate 180 degrees.
kRotate270 = 270, // Rotate 270 degrees clockwise.
// Deprecated.
kRotateNone = 0,
kRotateClockwise = 90,
kRotateCounterClockwise = 270,
} RotationModeEnum;
// Rotate I420 frame.
LIBYUV_API
int I420Rotate(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int src_width, int src_height, enum RotationMode mode);
// Rotate NV12 input and store in I420.
LIBYUV_API
int NV12ToI420Rotate(const uint8* src_y, int src_stride_y,
const uint8* src_uv, int src_stride_uv,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int src_width, int src_height, enum RotationMode mode);
// Rotate a plane by 0, 90, 180, or 270.
LIBYUV_API
int RotatePlane(const uint8* src, int src_stride,
uint8* dst, int dst_stride,
int src_width, int src_height, enum RotationMode mode);
// Rotate planes by 90, 180, 270. Deprecated.
LIBYUV_API
void RotatePlane90(const uint8* src, int src_stride,
uint8* dst, int dst_stride,
int width, int height);
LIBYUV_API
void RotatePlane180(const uint8* src, int src_stride,
uint8* dst, int dst_stride,
int width, int height);
LIBYUV_API
void RotatePlane270(const uint8* src, int src_stride,
uint8* dst, int dst_stride,
int width, int height);
LIBYUV_API
void RotateUV90(const uint8* src, int src_stride,
uint8* dst_a, int dst_stride_a,
uint8* dst_b, int dst_stride_b,
int width, int height);
// Rotations for when U and V are interleaved.
// These functions take one input pointer and
// split the data into two buffers while
// rotating them. Deprecated.
LIBYUV_API
void RotateUV180(const uint8* src, int src_stride,
uint8* dst_a, int dst_stride_a,
uint8* dst_b, int dst_stride_b,
int width, int height);
LIBYUV_API
void RotateUV270(const uint8* src, int src_stride,
uint8* dst_a, int dst_stride_a,
uint8* dst_b, int dst_stride_b,
int width, int height);
// The 90 and 270 functions are based on transposes.
// Doing a transpose with reversing the read/write
// order will result in a rotation by +- 90 degrees.
// Deprecated.
LIBYUV_API
void TransposePlane(const uint8* src, int src_stride,
uint8* dst, int dst_stride,
int width, int height);
LIBYUV_API
void TransposeUV(const uint8* src, int src_stride,
uint8* dst_a, int dst_stride_a,
uint8* dst_b, int dst_stride_b,
int width, int height);
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif
#endif // INCLUDE_LIBYUV_ROTATE_H_

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/*
* Copyright 2012 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef INCLUDE_LIBYUV_ROTATE_ARGB_H_
#define INCLUDE_LIBYUV_ROTATE_ARGB_H_
#include "libyuv/basic_types.h"
#include "libyuv/rotate.h" // For RotationMode.
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
// Rotate ARGB frame
LIBYUV_API
int ARGBRotate(const uint8* src_argb, int src_stride_argb,
uint8* dst_argb, int dst_stride_argb,
int src_width, int src_height, enum RotationMode mode);
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif
#endif // INCLUDE_LIBYUV_ROTATE_ARGB_H_

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/*
* Copyright 2013 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef INCLUDE_LIBYUV_ROTATE_ROW_H_
#define INCLUDE_LIBYUV_ROTATE_ROW_H_
#include "libyuv/basic_types.h"
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
#if defined(__pnacl__) || defined(__CLR_VER) || \
(defined(__i386__) && !defined(__SSE2__))
#define LIBYUV_DISABLE_X86
#endif
// MemorySanitizer does not support assembly code yet. http://crbug.com/344505
#if defined(__has_feature)
#if __has_feature(memory_sanitizer)
#define LIBYUV_DISABLE_X86
#endif
#endif
// The following are available for Visual C and clangcl 32 bit:
#if !defined(LIBYUV_DISABLE_X86) && defined(_M_IX86)
#define HAS_TRANSPOSEWX8_SSSE3
#define HAS_TRANSPOSEUVWX8_SSE2
#endif
// The following are available for GCC 32 or 64 bit but not NaCL for 64 bit:
#if !defined(LIBYUV_DISABLE_X86) && \
(defined(__i386__) || (defined(__x86_64__) && !defined(__native_client__)))
#define HAS_TRANSPOSEWX8_SSSE3
#endif
// The following are available for 64 bit GCC but not NaCL:
#if !defined(LIBYUV_DISABLE_X86) && !defined(__native_client__) && \
defined(__x86_64__)
#define HAS_TRANSPOSEWX8_FAST_SSSE3
#define HAS_TRANSPOSEUVWX8_SSE2
#endif
#if !defined(LIBYUV_DISABLE_NEON) && !defined(__native_client__) && \
(defined(__ARM_NEON__) || defined(LIBYUV_NEON) || defined(__aarch64__))
#define HAS_TRANSPOSEWX8_NEON
#define HAS_TRANSPOSEUVWX8_NEON
#endif
#if !defined(LIBYUV_DISABLE_MIPS) && !defined(__native_client__) && \
defined(__mips__) && \
defined(__mips_dsp) && (__mips_dsp_rev >= 2)
#define HAS_TRANSPOSEWX8_DSPR2
#define HAS_TRANSPOSEUVWX8_DSPR2
#endif // defined(__mips__)
void TransposeWxH_C(const uint8* src, int src_stride,
uint8* dst, int dst_stride, int width, int height);
void TransposeWx8_C(const uint8* src, int src_stride,
uint8* dst, int dst_stride, int width);
void TransposeWx8_NEON(const uint8* src, int src_stride,
uint8* dst, int dst_stride, int width);
void TransposeWx8_SSSE3(const uint8* src, int src_stride,
uint8* dst, int dst_stride, int width);
void TransposeWx8_Fast_SSSE3(const uint8* src, int src_stride,
uint8* dst, int dst_stride, int width);
void TransposeWx8_DSPR2(const uint8* src, int src_stride,
uint8* dst, int dst_stride, int width);
void TransposeWx8_Fast_DSPR2(const uint8* src, int src_stride,
uint8* dst, int dst_stride, int width);
void TransposeWx8_Any_NEON(const uint8* src, int src_stride,
uint8* dst, int dst_stride, int width);
void TransposeWx8_Any_SSSE3(const uint8* src, int src_stride,
uint8* dst, int dst_stride, int width);
void TransposeWx8_Fast_Any_SSSE3(const uint8* src, int src_stride,
uint8* dst, int dst_stride, int width);
void TransposeWx8_Any_DSPR2(const uint8* src, int src_stride,
uint8* dst, int dst_stride, int width);
void TransposeUVWxH_C(const uint8* src, int src_stride,
uint8* dst_a, int dst_stride_a,
uint8* dst_b, int dst_stride_b,
int width, int height);
void TransposeUVWx8_C(const uint8* src, int src_stride,
uint8* dst_a, int dst_stride_a,
uint8* dst_b, int dst_stride_b, int width);
void TransposeUVWx8_SSE2(const uint8* src, int src_stride,
uint8* dst_a, int dst_stride_a,
uint8* dst_b, int dst_stride_b, int width);
void TransposeUVWx8_NEON(const uint8* src, int src_stride,
uint8* dst_a, int dst_stride_a,
uint8* dst_b, int dst_stride_b, int width);
void TransposeUVWx8_DSPR2(const uint8* src, int src_stride,
uint8* dst_a, int dst_stride_a,
uint8* dst_b, int dst_stride_b, int width);
void TransposeUVWx8_Any_SSE2(const uint8* src, int src_stride,
uint8* dst_a, int dst_stride_a,
uint8* dst_b, int dst_stride_b, int width);
void TransposeUVWx8_Any_NEON(const uint8* src, int src_stride,
uint8* dst_a, int dst_stride_a,
uint8* dst_b, int dst_stride_b, int width);
void TransposeUVWx8_Any_DSPR2(const uint8* src, int src_stride,
uint8* dst_a, int dst_stride_a,
uint8* dst_b, int dst_stride_b, int width);
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif
#endif // INCLUDE_LIBYUV_ROTATE_ROW_H_

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/*
* Copyright 2011 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef INCLUDE_LIBYUV_SCALE_H_
#define INCLUDE_LIBYUV_SCALE_H_
#include "libyuv/basic_types.h"
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
// Supported filtering.
typedef enum FilterMode {
kFilterNone = 0, // Point sample; Fastest.
kFilterLinear = 1, // Filter horizontally only.
kFilterBilinear = 2, // Faster than box, but lower quality scaling down.
kFilterBox = 3 // Highest quality.
} FilterModeEnum;
// Scale a YUV plane.
LIBYUV_API
void ScalePlane(const uint8* src, int src_stride,
int src_width, int src_height,
uint8* dst, int dst_stride,
int dst_width, int dst_height,
enum FilterMode filtering);
LIBYUV_API
void ScalePlane_16(const uint16* src, int src_stride,
int src_width, int src_height,
uint16* dst, int dst_stride,
int dst_width, int dst_height,
enum FilterMode filtering);
// Scales a YUV 4:2:0 image from the src width and height to the
// dst width and height.
// If filtering is kFilterNone, a simple nearest-neighbor algorithm is
// used. This produces basic (blocky) quality at the fastest speed.
// If filtering is kFilterBilinear, interpolation is used to produce a better
// quality image, at the expense of speed.
// If filtering is kFilterBox, averaging is used to produce ever better
// quality image, at further expense of speed.
// Returns 0 if successful.
LIBYUV_API
int I420Scale(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
int src_width, int src_height,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int dst_width, int dst_height,
enum FilterMode filtering);
LIBYUV_API
int I420Scale_16(const uint16* src_y, int src_stride_y,
const uint16* src_u, int src_stride_u,
const uint16* src_v, int src_stride_v,
int src_width, int src_height,
uint16* dst_y, int dst_stride_y,
uint16* dst_u, int dst_stride_u,
uint16* dst_v, int dst_stride_v,
int dst_width, int dst_height,
enum FilterMode filtering);
#ifdef __cplusplus
// Legacy API. Deprecated.
LIBYUV_API
int Scale(const uint8* src_y, const uint8* src_u, const uint8* src_v,
int src_stride_y, int src_stride_u, int src_stride_v,
int src_width, int src_height,
uint8* dst_y, uint8* dst_u, uint8* dst_v,
int dst_stride_y, int dst_stride_u, int dst_stride_v,
int dst_width, int dst_height,
LIBYUV_BOOL interpolate);
// Legacy API. Deprecated.
LIBYUV_API
int ScaleOffset(const uint8* src_i420, int src_width, int src_height,
uint8* dst_i420, int dst_width, int dst_height, int dst_yoffset,
LIBYUV_BOOL interpolate);
// For testing, allow disabling of specialized scalers.
LIBYUV_API
void SetUseReferenceImpl(LIBYUV_BOOL use);
#endif // __cplusplus
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif
#endif // INCLUDE_LIBYUV_SCALE_H_

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/*
* Copyright 2012 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef INCLUDE_LIBYUV_SCALE_ARGB_H_
#define INCLUDE_LIBYUV_SCALE_ARGB_H_
#include "libyuv/basic_types.h"
#include "libyuv/scale.h" // For FilterMode
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
LIBYUV_API
int ARGBScale(const uint8* src_argb, int src_stride_argb,
int src_width, int src_height,
uint8* dst_argb, int dst_stride_argb,
int dst_width, int dst_height,
enum FilterMode filtering);
// Clipped scale takes destination rectangle coordinates for clip values.
LIBYUV_API
int ARGBScaleClip(const uint8* src_argb, int src_stride_argb,
int src_width, int src_height,
uint8* dst_argb, int dst_stride_argb,
int dst_width, int dst_height,
int clip_x, int clip_y, int clip_width, int clip_height,
enum FilterMode filtering);
// Scale with YUV conversion to ARGB and clipping.
LIBYUV_API
int YUVToARGBScaleClip(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint32 src_fourcc,
int src_width, int src_height,
uint8* dst_argb, int dst_stride_argb,
uint32 dst_fourcc,
int dst_width, int dst_height,
int clip_x, int clip_y, int clip_width, int clip_height,
enum FilterMode filtering);
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif
#endif // INCLUDE_LIBYUV_SCALE_ARGB_H_

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/*
* Copyright 2013 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef INCLUDE_LIBYUV_SCALE_ROW_H_
#define INCLUDE_LIBYUV_SCALE_ROW_H_
#include "libyuv/basic_types.h"
#include "libyuv/scale.h"
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
#if defined(__pnacl__) || defined(__CLR_VER) || \
(defined(__i386__) && !defined(__SSE2__))
#define LIBYUV_DISABLE_X86
#endif
// MemorySanitizer does not support assembly code yet. http://crbug.com/344505
#if defined(__has_feature)
#if __has_feature(memory_sanitizer)
#define LIBYUV_DISABLE_X86
#endif
#endif
// GCC >= 4.7.0 required for AVX2.
#if defined(__GNUC__) && (defined(__x86_64__) || defined(__i386__))
#if (__GNUC__ > 4) || (__GNUC__ == 4 && (__GNUC_MINOR__ >= 7))
#define GCC_HAS_AVX2 1
#endif // GNUC >= 4.7
#endif // __GNUC__
// clang >= 3.4.0 required for AVX2.
#if defined(__clang__) && (defined(__x86_64__) || defined(__i386__))
#if (__clang_major__ > 3) || (__clang_major__ == 3 && (__clang_minor__ >= 4))
#define CLANG_HAS_AVX2 1
#endif // clang >= 3.4
#endif // __clang__
// Visual C 2012 required for AVX2.
#if defined(_M_IX86) && !defined(__clang__) && \
defined(_MSC_VER) && _MSC_VER >= 1700
#define VISUALC_HAS_AVX2 1
#endif // VisualStudio >= 2012
// The following are available on all x86 platforms:
#if !defined(LIBYUV_DISABLE_X86) && \
(defined(_M_IX86) || defined(__x86_64__) || defined(__i386__))
#define HAS_FIXEDDIV1_X86
#define HAS_FIXEDDIV_X86
#define HAS_SCALEARGBCOLS_SSE2
#define HAS_SCALEARGBCOLSUP2_SSE2
#define HAS_SCALEARGBFILTERCOLS_SSSE3
#define HAS_SCALEARGBROWDOWN2_SSE2
#define HAS_SCALEARGBROWDOWNEVEN_SSE2
#define HAS_SCALECOLSUP2_SSE2
#define HAS_SCALEFILTERCOLS_SSSE3
#define HAS_SCALEROWDOWN2_SSSE3
#define HAS_SCALEROWDOWN34_SSSE3
#define HAS_SCALEROWDOWN38_SSSE3
#define HAS_SCALEROWDOWN4_SSSE3
#define HAS_SCALEADDROW_SSE2
#endif
// The following are available on all x86 platforms, but
// require VS2012, clang 3.4 or gcc 4.7.
// The code supports NaCL but requires a new compiler and validator.
#if !defined(LIBYUV_DISABLE_X86) && (defined(VISUALC_HAS_AVX2) || \
defined(CLANG_HAS_AVX2) || defined(GCC_HAS_AVX2))
#define HAS_SCALEADDROW_AVX2
#define HAS_SCALEROWDOWN2_AVX2
#define HAS_SCALEROWDOWN4_AVX2
#endif
// The following are available on Neon platforms:
#if !defined(LIBYUV_DISABLE_NEON) && !defined(__native_client__) && \
(defined(__ARM_NEON__) || defined(LIBYUV_NEON) || defined(__aarch64__))
#define HAS_SCALEARGBCOLS_NEON
#define HAS_SCALEARGBROWDOWN2_NEON
#define HAS_SCALEARGBROWDOWNEVEN_NEON
#define HAS_SCALEFILTERCOLS_NEON
#define HAS_SCALEROWDOWN2_NEON
#define HAS_SCALEROWDOWN34_NEON
#define HAS_SCALEROWDOWN38_NEON
#define HAS_SCALEROWDOWN4_NEON
#define HAS_SCALEARGBFILTERCOLS_NEON
#endif
// The following are available on Mips platforms:
#if !defined(LIBYUV_DISABLE_MIPS) && !defined(__native_client__) && \
defined(__mips__) && defined(__mips_dsp) && (__mips_dsp_rev >= 2)
#define HAS_SCALEROWDOWN2_DSPR2
#define HAS_SCALEROWDOWN4_DSPR2
#define HAS_SCALEROWDOWN34_DSPR2
#define HAS_SCALEROWDOWN38_DSPR2
#endif
// Scale ARGB vertically with bilinear interpolation.
void ScalePlaneVertical(int src_height,
int dst_width, int dst_height,
int src_stride, int dst_stride,
const uint8* src_argb, uint8* dst_argb,
int x, int y, int dy,
int bpp, enum FilterMode filtering);
void ScalePlaneVertical_16(int src_height,
int dst_width, int dst_height,
int src_stride, int dst_stride,
const uint16* src_argb, uint16* dst_argb,
int x, int y, int dy,
int wpp, enum FilterMode filtering);
// Simplify the filtering based on scale factors.
enum FilterMode ScaleFilterReduce(int src_width, int src_height,
int dst_width, int dst_height,
enum FilterMode filtering);
// Divide num by div and return as 16.16 fixed point result.
int FixedDiv_C(int num, int div);
int FixedDiv_X86(int num, int div);
// Divide num - 1 by div - 1 and return as 16.16 fixed point result.
int FixedDiv1_C(int num, int div);
int FixedDiv1_X86(int num, int div);
#ifdef HAS_FIXEDDIV_X86
#define FixedDiv FixedDiv_X86
#define FixedDiv1 FixedDiv1_X86
#else
#define FixedDiv FixedDiv_C
#define FixedDiv1 FixedDiv1_C
#endif
// Compute slope values for stepping.
void ScaleSlope(int src_width, int src_height,
int dst_width, int dst_height,
enum FilterMode filtering,
int* x, int* y, int* dx, int* dy);
void ScaleRowDown2_C(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown2_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
uint16* dst, int dst_width);
void ScaleRowDown2Linear_C(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown2Linear_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
uint16* dst, int dst_width);
void ScaleRowDown2Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown2Box_Odd_C(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown2Box_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
uint16* dst, int dst_width);
void ScaleRowDown4_C(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown4_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
uint16* dst, int dst_width);
void ScaleRowDown4Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown4Box_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
uint16* dst, int dst_width);
void ScaleRowDown34_C(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown34_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
uint16* dst, int dst_width);
void ScaleRowDown34_0_Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* d, int dst_width);
void ScaleRowDown34_0_Box_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
uint16* d, int dst_width);
void ScaleRowDown34_1_Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* d, int dst_width);
void ScaleRowDown34_1_Box_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
uint16* d, int dst_width);
void ScaleCols_C(uint8* dst_ptr, const uint8* src_ptr,
int dst_width, int x, int dx);
void ScaleCols_16_C(uint16* dst_ptr, const uint16* src_ptr,
int dst_width, int x, int dx);
void ScaleColsUp2_C(uint8* dst_ptr, const uint8* src_ptr,
int dst_width, int, int);
void ScaleColsUp2_16_C(uint16* dst_ptr, const uint16* src_ptr,
int dst_width, int, int);
void ScaleFilterCols_C(uint8* dst_ptr, const uint8* src_ptr,
int dst_width, int x, int dx);
void ScaleFilterCols_16_C(uint16* dst_ptr, const uint16* src_ptr,
int dst_width, int x, int dx);
void ScaleFilterCols64_C(uint8* dst_ptr, const uint8* src_ptr,
int dst_width, int x, int dx);
void ScaleFilterCols64_16_C(uint16* dst_ptr, const uint16* src_ptr,
int dst_width, int x, int dx);
void ScaleRowDown38_C(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown38_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
uint16* dst, int dst_width);
void ScaleRowDown38_3_Box_C(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown38_3_Box_16_C(const uint16* src_ptr,
ptrdiff_t src_stride,
uint16* dst_ptr, int dst_width);
void ScaleRowDown38_2_Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown38_2_Box_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
uint16* dst_ptr, int dst_width);
void ScaleAddRow_C(const uint8* src_ptr, uint16* dst_ptr, int src_width);
void ScaleAddRow_16_C(const uint16* src_ptr, uint32* dst_ptr, int src_width);
void ScaleARGBRowDown2_C(const uint8* src_argb,
ptrdiff_t src_stride,
uint8* dst_argb, int dst_width);
void ScaleARGBRowDown2Linear_C(const uint8* src_argb,
ptrdiff_t src_stride,
uint8* dst_argb, int dst_width);
void ScaleARGBRowDown2Box_C(const uint8* src_argb, ptrdiff_t src_stride,
uint8* dst_argb, int dst_width);
void ScaleARGBRowDownEven_C(const uint8* src_argb, ptrdiff_t src_stride,
int src_stepx,
uint8* dst_argb, int dst_width);
void ScaleARGBRowDownEvenBox_C(const uint8* src_argb,
ptrdiff_t src_stride,
int src_stepx,
uint8* dst_argb, int dst_width);
void ScaleARGBCols_C(uint8* dst_argb, const uint8* src_argb,
int dst_width, int x, int dx);
void ScaleARGBCols64_C(uint8* dst_argb, const uint8* src_argb,
int dst_width, int x, int dx);
void ScaleARGBColsUp2_C(uint8* dst_argb, const uint8* src_argb,
int dst_width, int, int);
void ScaleARGBFilterCols_C(uint8* dst_argb, const uint8* src_argb,
int dst_width, int x, int dx);
void ScaleARGBFilterCols64_C(uint8* dst_argb, const uint8* src_argb,
int dst_width, int x, int dx);
// Specialized scalers for x86.
void ScaleRowDown2_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown2Linear_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown2Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown2_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown2Linear_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown2Box_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown4_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown4Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown4_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown4Box_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown34_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown34_1_Box_SSSE3(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown34_0_Box_SSSE3(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown38_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown38_3_Box_SSSE3(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown38_2_Box_SSSE3(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown2_Any_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown2Linear_Any_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown2Box_Any_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown2Box_Odd_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown2_Any_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown2Linear_Any_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown2Box_Any_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown2Box_Odd_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown4_Any_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown4Box_Any_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown4_Any_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown4Box_Any_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown34_Any_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown34_1_Box_Any_SSSE3(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown34_0_Box_Any_SSSE3(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown38_Any_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown38_3_Box_Any_SSSE3(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown38_2_Box_Any_SSSE3(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleAddRow_SSE2(const uint8* src_ptr, uint16* dst_ptr, int src_width);
void ScaleAddRow_AVX2(const uint8* src_ptr, uint16* dst_ptr, int src_width);
void ScaleAddRow_Any_SSE2(const uint8* src_ptr, uint16* dst_ptr, int src_width);
void ScaleAddRow_Any_AVX2(const uint8* src_ptr, uint16* dst_ptr, int src_width);
void ScaleFilterCols_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
int dst_width, int x, int dx);
void ScaleColsUp2_SSE2(uint8* dst_ptr, const uint8* src_ptr,
int dst_width, int x, int dx);
// ARGB Column functions
void ScaleARGBCols_SSE2(uint8* dst_argb, const uint8* src_argb,
int dst_width, int x, int dx);
void ScaleARGBFilterCols_SSSE3(uint8* dst_argb, const uint8* src_argb,
int dst_width, int x, int dx);
void ScaleARGBColsUp2_SSE2(uint8* dst_argb, const uint8* src_argb,
int dst_width, int x, int dx);
void ScaleARGBFilterCols_NEON(uint8* dst_argb, const uint8* src_argb,
int dst_width, int x, int dx);
void ScaleARGBCols_NEON(uint8* dst_argb, const uint8* src_argb,
int dst_width, int x, int dx);
void ScaleARGBFilterCols_Any_NEON(uint8* dst_argb, const uint8* src_argb,
int dst_width, int x, int dx);
void ScaleARGBCols_Any_NEON(uint8* dst_argb, const uint8* src_argb,
int dst_width, int x, int dx);
// ARGB Row functions
void ScaleARGBRowDown2_SSE2(const uint8* src_argb, ptrdiff_t src_stride,
uint8* dst_argb, int dst_width);
void ScaleARGBRowDown2Linear_SSE2(const uint8* src_argb, ptrdiff_t src_stride,
uint8* dst_argb, int dst_width);
void ScaleARGBRowDown2Box_SSE2(const uint8* src_argb, ptrdiff_t src_stride,
uint8* dst_argb, int dst_width);
void ScaleARGBRowDown2_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleARGBRowDown2Linear_NEON(const uint8* src_argb, ptrdiff_t src_stride,
uint8* dst_argb, int dst_width);
void ScaleARGBRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleARGBRowDown2_Any_SSE2(const uint8* src_argb, ptrdiff_t src_stride,
uint8* dst_argb, int dst_width);
void ScaleARGBRowDown2Linear_Any_SSE2(const uint8* src_argb,
ptrdiff_t src_stride,
uint8* dst_argb, int dst_width);
void ScaleARGBRowDown2Box_Any_SSE2(const uint8* src_argb, ptrdiff_t src_stride,
uint8* dst_argb, int dst_width);
void ScaleARGBRowDown2_Any_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleARGBRowDown2Linear_Any_NEON(const uint8* src_argb,
ptrdiff_t src_stride,
uint8* dst_argb, int dst_width);
void ScaleARGBRowDown2Box_Any_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleARGBRowDownEven_SSE2(const uint8* src_argb, ptrdiff_t src_stride,
int src_stepx, uint8* dst_argb, int dst_width);
void ScaleARGBRowDownEvenBox_SSE2(const uint8* src_argb, ptrdiff_t src_stride,
int src_stepx,
uint8* dst_argb, int dst_width);
void ScaleARGBRowDownEven_NEON(const uint8* src_argb, ptrdiff_t src_stride,
int src_stepx,
uint8* dst_argb, int dst_width);
void ScaleARGBRowDownEvenBox_NEON(const uint8* src_argb, ptrdiff_t src_stride,
int src_stepx,
uint8* dst_argb, int dst_width);
void ScaleARGBRowDownEven_Any_SSE2(const uint8* src_argb, ptrdiff_t src_stride,
int src_stepx,
uint8* dst_argb, int dst_width);
void ScaleARGBRowDownEvenBox_Any_SSE2(const uint8* src_argb,
ptrdiff_t src_stride,
int src_stepx,
uint8* dst_argb, int dst_width);
void ScaleARGBRowDownEven_Any_NEON(const uint8* src_argb, ptrdiff_t src_stride,
int src_stepx,
uint8* dst_argb, int dst_width);
void ScaleARGBRowDownEvenBox_Any_NEON(const uint8* src_argb,
ptrdiff_t src_stride,
int src_stepx,
uint8* dst_argb, int dst_width);
// ScaleRowDown2Box also used by planar functions
// NEON downscalers with interpolation.
// Note - not static due to reuse in convert for 444 to 420.
void ScaleRowDown2_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown2Linear_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown4_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown4Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
// Down scale from 4 to 3 pixels. Use the neon multilane read/write
// to load up the every 4th pixel into a 4 different registers.
// Point samples 32 pixels to 24 pixels.
void ScaleRowDown34_NEON(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown34_0_Box_NEON(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown34_1_Box_NEON(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
// 32 -> 12
void ScaleRowDown38_NEON(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
// 32x3 -> 12x1
void ScaleRowDown38_3_Box_NEON(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
// 32x2 -> 12x1
void ScaleRowDown38_2_Box_NEON(const uint8* src_ptr,
ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown2_Any_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown2Linear_Any_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown2Box_Any_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown2Box_Odd_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown4_Any_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown4Box_Any_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown34_Any_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown34_0_Box_Any_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown34_1_Box_Any_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
// 32 -> 12
void ScaleRowDown38_Any_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
// 32x3 -> 12x1
void ScaleRowDown38_3_Box_Any_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
// 32x2 -> 12x1
void ScaleRowDown38_2_Box_Any_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleAddRow_NEON(const uint8* src_ptr, uint16* dst_ptr, int src_width);
void ScaleAddRow_Any_NEON(const uint8* src_ptr, uint16* dst_ptr, int src_width);
void ScaleFilterCols_NEON(uint8* dst_ptr, const uint8* src_ptr,
int dst_width, int x, int dx);
void ScaleFilterCols_Any_NEON(uint8* dst_ptr, const uint8* src_ptr,
int dst_width, int x, int dx);
void ScaleRowDown2_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown2Box_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown4_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown4Box_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown34_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown34_0_Box_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* d, int dst_width);
void ScaleRowDown34_1_Box_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* d, int dst_width);
void ScaleRowDown38_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst, int dst_width);
void ScaleRowDown38_2_Box_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
void ScaleRowDown38_3_Box_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
uint8* dst_ptr, int dst_width);
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif
#endif // INCLUDE_LIBYUV_SCALE_ROW_H_

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@@ -0,0 +1,16 @@
/*
* Copyright 2012 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef INCLUDE_LIBYUV_VERSION_H_
#define INCLUDE_LIBYUV_VERSION_H_
#define LIBYUV_VERSION 1622
#endif // INCLUDE_LIBYUV_VERSION_H_

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@@ -0,0 +1,184 @@
/*
* Copyright 2011 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
// Common definitions for video, including fourcc and VideoFormat.
#ifndef INCLUDE_LIBYUV_VIDEO_COMMON_H_
#define INCLUDE_LIBYUV_VIDEO_COMMON_H_
#include "libyuv/basic_types.h"
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
//////////////////////////////////////////////////////////////////////////////
// Definition of FourCC codes
//////////////////////////////////////////////////////////////////////////////
// Convert four characters to a FourCC code.
// Needs to be a macro otherwise the OS X compiler complains when the kFormat*
// constants are used in a switch.
#ifdef __cplusplus
#define FOURCC(a, b, c, d) ( \
(static_cast<uint32>(a)) | (static_cast<uint32>(b) << 8) | \
(static_cast<uint32>(c) << 16) | (static_cast<uint32>(d) << 24))
#else
#define FOURCC(a, b, c, d) ( \
((uint32)(a)) | ((uint32)(b) << 8) | /* NOLINT */ \
((uint32)(c) << 16) | ((uint32)(d) << 24)) /* NOLINT */
#endif
// Some pages discussing FourCC codes:
// http://www.fourcc.org/yuv.php
// http://v4l2spec.bytesex.org/spec/book1.htm
// http://developer.apple.com/quicktime/icefloe/dispatch020.html
// http://msdn.microsoft.com/library/windows/desktop/dd206750.aspx#nv12
// http://people.xiph.org/~xiphmont/containers/nut/nut4cc.txt
// FourCC codes grouped according to implementation efficiency.
// Primary formats should convert in 1 efficient step.
// Secondary formats are converted in 2 steps.
// Auxilliary formats call primary converters.
enum FourCC {
// 9 Primary YUV formats: 5 planar, 2 biplanar, 2 packed.
FOURCC_I420 = FOURCC('I', '4', '2', '0'),
FOURCC_I422 = FOURCC('I', '4', '2', '2'),
FOURCC_I444 = FOURCC('I', '4', '4', '4'),
FOURCC_I411 = FOURCC('I', '4', '1', '1'),
FOURCC_I400 = FOURCC('I', '4', '0', '0'),
FOURCC_NV21 = FOURCC('N', 'V', '2', '1'),
FOURCC_NV12 = FOURCC('N', 'V', '1', '2'),
FOURCC_YUY2 = FOURCC('Y', 'U', 'Y', '2'),
FOURCC_UYVY = FOURCC('U', 'Y', 'V', 'Y'),
// 2 Secondary YUV formats: row biplanar.
FOURCC_M420 = FOURCC('M', '4', '2', '0'),
FOURCC_Q420 = FOURCC('Q', '4', '2', '0'), // deprecated.
// 9 Primary RGB formats: 4 32 bpp, 2 24 bpp, 3 16 bpp.
FOURCC_ARGB = FOURCC('A', 'R', 'G', 'B'),
FOURCC_BGRA = FOURCC('B', 'G', 'R', 'A'),
FOURCC_ABGR = FOURCC('A', 'B', 'G', 'R'),
FOURCC_24BG = FOURCC('2', '4', 'B', 'G'),
FOURCC_RAW = FOURCC('r', 'a', 'w', ' '),
FOURCC_RGBA = FOURCC('R', 'G', 'B', 'A'),
FOURCC_RGBP = FOURCC('R', 'G', 'B', 'P'), // rgb565 LE.
FOURCC_RGBO = FOURCC('R', 'G', 'B', 'O'), // argb1555 LE.
FOURCC_R444 = FOURCC('R', '4', '4', '4'), // argb4444 LE.
// 4 Secondary RGB formats: 4 Bayer Patterns. deprecated.
FOURCC_RGGB = FOURCC('R', 'G', 'G', 'B'),
FOURCC_BGGR = FOURCC('B', 'G', 'G', 'R'),
FOURCC_GRBG = FOURCC('G', 'R', 'B', 'G'),
FOURCC_GBRG = FOURCC('G', 'B', 'R', 'G'),
// 1 Primary Compressed YUV format.
FOURCC_MJPG = FOURCC('M', 'J', 'P', 'G'),
// 5 Auxiliary YUV variations: 3 with U and V planes are swapped, 1 Alias.
FOURCC_YV12 = FOURCC('Y', 'V', '1', '2'),
FOURCC_YV16 = FOURCC('Y', 'V', '1', '6'),
FOURCC_YV24 = FOURCC('Y', 'V', '2', '4'),
FOURCC_YU12 = FOURCC('Y', 'U', '1', '2'), // Linux version of I420.
FOURCC_J420 = FOURCC('J', '4', '2', '0'),
FOURCC_J400 = FOURCC('J', '4', '0', '0'), // unofficial fourcc
FOURCC_H420 = FOURCC('H', '4', '2', '0'), // unofficial fourcc
// 14 Auxiliary aliases. CanonicalFourCC() maps these to canonical fourcc.
FOURCC_IYUV = FOURCC('I', 'Y', 'U', 'V'), // Alias for I420.
FOURCC_YU16 = FOURCC('Y', 'U', '1', '6'), // Alias for I422.
FOURCC_YU24 = FOURCC('Y', 'U', '2', '4'), // Alias for I444.
FOURCC_YUYV = FOURCC('Y', 'U', 'Y', 'V'), // Alias for YUY2.
FOURCC_YUVS = FOURCC('y', 'u', 'v', 's'), // Alias for YUY2 on Mac.
FOURCC_HDYC = FOURCC('H', 'D', 'Y', 'C'), // Alias for UYVY.
FOURCC_2VUY = FOURCC('2', 'v', 'u', 'y'), // Alias for UYVY on Mac.
FOURCC_JPEG = FOURCC('J', 'P', 'E', 'G'), // Alias for MJPG.
FOURCC_DMB1 = FOURCC('d', 'm', 'b', '1'), // Alias for MJPG on Mac.
FOURCC_BA81 = FOURCC('B', 'A', '8', '1'), // Alias for BGGR.
FOURCC_RGB3 = FOURCC('R', 'G', 'B', '3'), // Alias for RAW.
FOURCC_BGR3 = FOURCC('B', 'G', 'R', '3'), // Alias for 24BG.
FOURCC_CM32 = FOURCC(0, 0, 0, 32), // Alias for BGRA kCMPixelFormat_32ARGB
FOURCC_CM24 = FOURCC(0, 0, 0, 24), // Alias for RAW kCMPixelFormat_24RGB
FOURCC_L555 = FOURCC('L', '5', '5', '5'), // Alias for RGBO.
FOURCC_L565 = FOURCC('L', '5', '6', '5'), // Alias for RGBP.
FOURCC_5551 = FOURCC('5', '5', '5', '1'), // Alias for RGBO.
// 1 Auxiliary compressed YUV format set aside for capturer.
FOURCC_H264 = FOURCC('H', '2', '6', '4'),
// Match any fourcc.
FOURCC_ANY = -1,
};
enum FourCCBpp {
// Canonical fourcc codes used in our code.
FOURCC_BPP_I420 = 12,
FOURCC_BPP_I422 = 16,
FOURCC_BPP_I444 = 24,
FOURCC_BPP_I411 = 12,
FOURCC_BPP_I400 = 8,
FOURCC_BPP_NV21 = 12,
FOURCC_BPP_NV12 = 12,
FOURCC_BPP_YUY2 = 16,
FOURCC_BPP_UYVY = 16,
FOURCC_BPP_M420 = 12,
FOURCC_BPP_Q420 = 12,
FOURCC_BPP_ARGB = 32,
FOURCC_BPP_BGRA = 32,
FOURCC_BPP_ABGR = 32,
FOURCC_BPP_RGBA = 32,
FOURCC_BPP_24BG = 24,
FOURCC_BPP_RAW = 24,
FOURCC_BPP_RGBP = 16,
FOURCC_BPP_RGBO = 16,
FOURCC_BPP_R444 = 16,
FOURCC_BPP_RGGB = 8,
FOURCC_BPP_BGGR = 8,
FOURCC_BPP_GRBG = 8,
FOURCC_BPP_GBRG = 8,
FOURCC_BPP_YV12 = 12,
FOURCC_BPP_YV16 = 16,
FOURCC_BPP_YV24 = 24,
FOURCC_BPP_YU12 = 12,
FOURCC_BPP_J420 = 12,
FOURCC_BPP_J400 = 8,
FOURCC_BPP_H420 = 12,
FOURCC_BPP_MJPG = 0, // 0 means unknown.
FOURCC_BPP_H264 = 0,
FOURCC_BPP_IYUV = 12,
FOURCC_BPP_YU16 = 16,
FOURCC_BPP_YU24 = 24,
FOURCC_BPP_YUYV = 16,
FOURCC_BPP_YUVS = 16,
FOURCC_BPP_HDYC = 16,
FOURCC_BPP_2VUY = 16,
FOURCC_BPP_JPEG = 1,
FOURCC_BPP_DMB1 = 1,
FOURCC_BPP_BA81 = 8,
FOURCC_BPP_RGB3 = 24,
FOURCC_BPP_BGR3 = 24,
FOURCC_BPP_CM32 = 32,
FOURCC_BPP_CM24 = 24,
// Match any fourcc.
FOURCC_BPP_ANY = 0, // 0 means unknown.
};
// Converts fourcc aliases into canonical ones.
LIBYUV_API uint32 CanonicalFourCC(uint32 fourcc);
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif
#endif // INCLUDE_LIBYUV_VIDEO_COMMON_H_

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