import socket import json # Initialize the socket without connecting sock = None def ensure_socket_connected(): global sock if sock is None or sock.fileno() == -1: # Checks if socket is not initialized or closed try: # Attempt to initialize and connect the socket sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM) sock.connect("/tmp/oscar_watcher.sock") except socket.error: # If connection fails, set sock to None and do nothing sock = None def log_watch(var_name, message): ensure_socket_connected() # Ensure the socket is connected before attempting to log if sock: # Proceed only if sock is not None (i.e., is connected) message_json = json.dumps(message) try: sock.sendall(message_json.encode('utf-8') + b'\n') except socket.error: # Handle potential error in sending (e.g., if connection was lost) global sock sock.close() # Close the current socket to clean up resources sock = None # Reset sock to ensure reconnection attempt on next call #message = {"variable": "car_stats", "value": {"car_lights_on": [3, 5, 7], "car_state": "on"}} #log_watch(sock, message)