Add semantic token highlighting for 'that' variable and comment file references in VS Code extension Add Phone_Text_Input and Currency_Input components with formatting utilities Implement client widgets, form standardization, and soft delete functionality Add modal scroll lock and update documentation Implement comprehensive modal system with form integration and validation Fix modal component instantiation using jQuery plugin API Implement modal system with responsive sizing, queuing, and validation support Implement form submission with validation, error handling, and loading states Implement country/state selectors with dynamic data loading and Bootstrap styling Revert Rsx::Route() highlighting in Blade/PHP files Target specific PHP scopes for Rsx::Route() highlighting in Blade Expand injection selector for Rsx::Route() highlighting Add custom syntax highlighting for Rsx::Route() and Rsx.Route() calls Update jqhtml packages to v2.2.165 Add bundle path validation for common mistakes (development mode only) Create Ajax_Select_Input widget and Rsx_Reference_Data controller Create Country_Select_Input widget with default country support Initialize Tom Select on Select_Input widgets Add Tom Select bundle for enhanced select dropdowns Implement ISO 3166 geographic data system for country/region selection Implement widget-based form system with disabled state support 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
543 lines
18 KiB
JavaScript
Executable File
543 lines
18 KiB
JavaScript
Executable File
/*
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@license
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Rollup.js v4.52.5
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Sat, 18 Oct 2025 06:53:02 GMT - commit 55a8fd5a70820f274921edf394efbbaa620f0962
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https://github.com/rollup/rollup
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Released under the MIT License.
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*/
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'use strict';
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Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
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const index = require('./index.js');
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const promises = require('node:fs/promises');
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const process$2 = require('node:process');
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const cli = require('../bin/rollup');
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const rollup = require('./rollup.js');
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const parseAst_js = require('./parseAst.js');
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const loadConfigFile_js = require('./loadConfigFile.js');
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const node_child_process = require('node:child_process');
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const rollup_js = require('../rollup.js');
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require('path');
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require('util');
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require('fs');
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require('stream');
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require('os');
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require('./fsevents-importer.js');
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require('events');
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require('node:path');
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require('../native.js');
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require('node:perf_hooks');
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require('node:url');
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require('../getLogFilter.js');
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function timeZone(date = new Date()) {
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const offset = date.getTimezoneOffset();
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const absOffset = Math.abs(offset);
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const hours = Math.floor(absOffset / 60);
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const minutes = absOffset % 60;
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const minutesOut = minutes > 0 ? ':' + ('0' + minutes).slice(-2) : '';
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return (offset < 0 ? '+' : '-') + hours + minutesOut;
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}
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function dateTime(options = {}) {
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let {
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date = new Date(),
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local = true,
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showTimeZone = false,
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showMilliseconds = false
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} = options;
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if (local) {
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// Offset the date so it will return the correct value when getting the ISO string.
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date = new Date(date.getTime() - (date.getTimezoneOffset() * 60000));
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}
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let end = '';
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if (showTimeZone) {
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end = ' UTC' + (local ? timeZone(date) : '');
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}
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if (showMilliseconds && date.getUTCMilliseconds() > 0) {
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end = ` ${date.getUTCMilliseconds()}ms${end}`;
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}
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return date
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.toISOString()
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.replace(/T/, ' ')
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.replace(/\..+/, end);
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}
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/**
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* This is not the set of all possible signals.
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*
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* It IS, however, the set of all signals that trigger
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* an exit on either Linux or BSD systems. Linux is a
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* superset of the signal names supported on BSD, and
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* the unknown signals just fail to register, so we can
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* catch that easily enough.
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*
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* Windows signals are a different set, since there are
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* signals that terminate Windows processes, but don't
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* terminate (or don't even exist) on Posix systems.
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*
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* Don't bother with SIGKILL. It's uncatchable, which
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* means that we can't fire any callbacks anyway.
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*
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* If a user does happen to register a handler on a non-
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* fatal signal like SIGWINCH or something, and then
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* exit, it'll end up firing `process.emit('exit')`, so
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* the handler will be fired anyway.
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*
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* SIGBUS, SIGFPE, SIGSEGV and SIGILL, when not raised
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* artificially, inherently leave the process in a
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* state from which it is not safe to try and enter JS
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* listeners.
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*/
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const signals = [];
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signals.push('SIGHUP', 'SIGINT', 'SIGTERM');
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if (process.platform !== 'win32') {
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signals.push('SIGALRM', 'SIGABRT', 'SIGVTALRM', 'SIGXCPU', 'SIGXFSZ', 'SIGUSR2', 'SIGTRAP', 'SIGSYS', 'SIGQUIT', 'SIGIOT'
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// should detect profiler and enable/disable accordingly.
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// see #21
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// 'SIGPROF'
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);
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}
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if (process.platform === 'linux') {
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signals.push('SIGIO', 'SIGPOLL', 'SIGPWR', 'SIGSTKFLT');
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}
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// Note: since nyc uses this module to output coverage, any lines
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// that are in the direct sync flow of nyc's outputCoverage are
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// ignored, since we can never get coverage for them.
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// grab a reference to node's real process object right away
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const processOk = (process) => !!process &&
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typeof process === 'object' &&
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typeof process.removeListener === 'function' &&
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typeof process.emit === 'function' &&
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typeof process.reallyExit === 'function' &&
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typeof process.listeners === 'function' &&
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typeof process.kill === 'function' &&
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typeof process.pid === 'number' &&
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typeof process.on === 'function';
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const kExitEmitter = Symbol.for('signal-exit emitter');
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const global = globalThis;
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const ObjectDefineProperty = Object.defineProperty.bind(Object);
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// teeny special purpose ee
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class Emitter {
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emitted = {
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afterExit: false,
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exit: false,
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};
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listeners = {
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afterExit: [],
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exit: [],
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};
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count = 0;
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id = Math.random();
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constructor() {
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if (global[kExitEmitter]) {
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return global[kExitEmitter];
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}
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ObjectDefineProperty(global, kExitEmitter, {
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value: this,
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writable: false,
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enumerable: false,
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configurable: false,
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});
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}
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on(ev, fn) {
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this.listeners[ev].push(fn);
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}
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removeListener(ev, fn) {
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const list = this.listeners[ev];
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const i = list.indexOf(fn);
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/* c8 ignore start */
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if (i === -1) {
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return;
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}
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/* c8 ignore stop */
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if (i === 0 && list.length === 1) {
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list.length = 0;
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}
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else {
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list.splice(i, 1);
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}
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}
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emit(ev, code, signal) {
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if (this.emitted[ev]) {
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return false;
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}
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this.emitted[ev] = true;
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let ret = false;
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for (const fn of this.listeners[ev]) {
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ret = fn(code, signal) === true || ret;
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}
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if (ev === 'exit') {
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ret = this.emit('afterExit', code, signal) || ret;
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}
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return ret;
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}
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}
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class SignalExitBase {
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}
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const signalExitWrap = (handler) => {
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return {
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onExit(cb, opts) {
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return handler.onExit(cb, opts);
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},
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load() {
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return handler.load();
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},
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unload() {
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return handler.unload();
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},
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};
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};
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class SignalExitFallback extends SignalExitBase {
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onExit() {
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return () => { };
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}
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load() { }
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unload() { }
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}
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class SignalExit extends SignalExitBase {
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// "SIGHUP" throws an `ENOSYS` error on Windows,
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// so use a supported signal instead
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/* c8 ignore start */
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#hupSig = process$1.platform === 'win32' ? 'SIGINT' : 'SIGHUP';
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/* c8 ignore stop */
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#emitter = new Emitter();
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#process;
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#originalProcessEmit;
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#originalProcessReallyExit;
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#sigListeners = {};
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#loaded = false;
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constructor(process) {
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super();
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this.#process = process;
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// { <signal>: <listener fn>, ... }
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this.#sigListeners = {};
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for (const sig of signals) {
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this.#sigListeners[sig] = () => {
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// If there are no other listeners, an exit is coming!
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// Simplest way: remove us and then re-send the signal.
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// We know that this will kill the process, so we can
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// safely emit now.
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const listeners = this.#process.listeners(sig);
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let { count } = this.#emitter;
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// This is a workaround for the fact that signal-exit v3 and signal
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// exit v4 are not aware of each other, and each will attempt to let
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// the other handle it, so neither of them do. To correct this, we
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// detect if we're the only handler *except* for previous versions
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// of signal-exit, and increment by the count of listeners it has
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// created.
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/* c8 ignore start */
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const p = process;
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if (typeof p.__signal_exit_emitter__ === 'object' &&
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typeof p.__signal_exit_emitter__.count === 'number') {
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count += p.__signal_exit_emitter__.count;
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}
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/* c8 ignore stop */
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if (listeners.length === count) {
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this.unload();
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const ret = this.#emitter.emit('exit', null, sig);
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/* c8 ignore start */
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const s = sig === 'SIGHUP' ? this.#hupSig : sig;
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if (!ret)
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process.kill(process.pid, s);
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/* c8 ignore stop */
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}
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};
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}
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this.#originalProcessReallyExit = process.reallyExit;
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this.#originalProcessEmit = process.emit;
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}
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onExit(cb, opts) {
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/* c8 ignore start */
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if (!processOk(this.#process)) {
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return () => { };
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}
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/* c8 ignore stop */
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if (this.#loaded === false) {
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this.load();
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}
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const ev = opts?.alwaysLast ? 'afterExit' : 'exit';
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this.#emitter.on(ev, cb);
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return () => {
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this.#emitter.removeListener(ev, cb);
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if (this.#emitter.listeners['exit'].length === 0 &&
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this.#emitter.listeners['afterExit'].length === 0) {
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this.unload();
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}
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};
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}
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load() {
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if (this.#loaded) {
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return;
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}
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this.#loaded = true;
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// This is the number of onSignalExit's that are in play.
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// It's important so that we can count the correct number of
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// listeners on signals, and don't wait for the other one to
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// handle it instead of us.
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this.#emitter.count += 1;
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for (const sig of signals) {
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try {
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const fn = this.#sigListeners[sig];
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if (fn)
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this.#process.on(sig, fn);
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}
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catch (_) { }
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}
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this.#process.emit = (ev, ...a) => {
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return this.#processEmit(ev, ...a);
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};
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this.#process.reallyExit = (code) => {
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return this.#processReallyExit(code);
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};
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}
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unload() {
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if (!this.#loaded) {
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return;
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}
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this.#loaded = false;
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signals.forEach(sig => {
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const listener = this.#sigListeners[sig];
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/* c8 ignore start */
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if (!listener) {
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throw new Error('Listener not defined for signal: ' + sig);
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}
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/* c8 ignore stop */
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try {
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this.#process.removeListener(sig, listener);
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/* c8 ignore start */
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}
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catch (_) { }
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/* c8 ignore stop */
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});
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this.#process.emit = this.#originalProcessEmit;
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this.#process.reallyExit = this.#originalProcessReallyExit;
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this.#emitter.count -= 1;
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}
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#processReallyExit(code) {
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/* c8 ignore start */
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if (!processOk(this.#process)) {
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return 0;
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}
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this.#process.exitCode = code || 0;
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/* c8 ignore stop */
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this.#emitter.emit('exit', this.#process.exitCode, null);
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return this.#originalProcessReallyExit.call(this.#process, this.#process.exitCode);
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}
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#processEmit(ev, ...args) {
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const og = this.#originalProcessEmit;
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if (ev === 'exit' && processOk(this.#process)) {
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if (typeof args[0] === 'number') {
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this.#process.exitCode = args[0];
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/* c8 ignore start */
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}
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/* c8 ignore start */
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const ret = og.call(this.#process, ev, ...args);
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/* c8 ignore start */
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this.#emitter.emit('exit', this.#process.exitCode, null);
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/* c8 ignore stop */
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return ret;
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}
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else {
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return og.call(this.#process, ev, ...args);
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}
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}
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}
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const process$1 = globalThis.process;
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// wrap so that we call the method on the actual handler, without
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// exporting it directly.
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const {
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/**
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* Called when the process is exiting, whether via signal, explicit
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* exit, or running out of stuff to do.
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*
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* If the global process object is not suitable for instrumentation,
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* then this will be a no-op.
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*
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* Returns a function that may be used to unload signal-exit.
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*/
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onExit} = signalExitWrap(processOk(process$1) ? new SignalExit(process$1) : new SignalExitFallback());
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const CLEAR_SCREEN = '\u001Bc';
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function getResetScreen(configs, allowClearScreen) {
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let clearScreen = allowClearScreen;
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for (const config of configs) {
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if (config.watch && config.watch.clearScreen === false) {
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clearScreen = false;
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}
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}
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if (clearScreen) {
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return (heading) => rollup.stderr(CLEAR_SCREEN + heading);
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}
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let firstRun = true;
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return (heading) => {
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if (firstRun) {
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rollup.stderr(heading);
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firstRun = false;
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}
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};
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}
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function extractWatchHooks(command) {
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if (!Array.isArray(command.watch))
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return {};
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return command.watch
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.filter(value => typeof value === 'object')
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.reduce((accumulator, keyValueOption) => ({ ...accumulator, ...keyValueOption }), {});
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}
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function createWatchHooks(command) {
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const watchHooks = extractWatchHooks(command);
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return function (hook) {
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if (watchHooks[hook]) {
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const cmd = watchHooks[hook];
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if (!command.silent) {
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rollup.stderr(rollup.cyan(`watch.${hook} ${rollup.bold(`$ ${cmd}`)}`));
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}
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try {
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// !! important - use stderr for all writes from execSync
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const stdio = [process.stdin, process.stderr, process.stderr];
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node_child_process.execSync(cmd, { stdio: command.silent ? 'ignore' : stdio });
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}
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catch (error) {
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rollup.stderr(error.message);
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}
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}
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};
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}
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async function watch(command) {
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process$2.env.ROLLUP_WATCH = 'true';
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const isTTY = process$2.stderr.isTTY;
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const silent = command.silent;
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let watcher;
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let configWatcher;
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let resetScreen;
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const configFile = command.config ? await cli.getConfigPath(command.config) : null;
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const runWatchHook = createWatchHooks(command);
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onExit(close);
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process$2.on('uncaughtException', closeWithError);
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async function loadConfigFromFileAndTrack(configFile) {
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let configFileData = null;
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let configFileRevision = 0;
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configWatcher = index.chokidar.watch(configFile).on('change', reloadConfigFile);
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await reloadConfigFile();
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async function reloadConfigFile() {
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try {
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const newConfigFileData = await promises.readFile(configFile, 'utf8');
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if (newConfigFileData === configFileData) {
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return;
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}
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configFileRevision++;
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const currentConfigFileRevision = configFileRevision;
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if (configFileData) {
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rollup.stderr(`\nReloading updated config...`);
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}
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configFileData = newConfigFileData;
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const { options, warnings } = await loadConfigFile_js.loadConfigFile(configFile, command, true);
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if (currentConfigFileRevision !== configFileRevision) {
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return;
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}
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if (watcher) {
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await watcher.close();
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}
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start(options, warnings);
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}
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catch (error) {
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rollup.handleError(error, true);
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}
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}
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}
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if (configFile) {
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await loadConfigFromFileAndTrack(configFile);
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}
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else {
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const { options, warnings } = await cli.loadConfigFromCommand(command, true);
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await start(options, warnings);
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}
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async function start(configs, warnings) {
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watcher = rollup_js.watch(configs);
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watcher.on('event', event => {
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switch (event.code) {
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case 'ERROR': {
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warnings.flush();
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rollup.handleError(event.error, true);
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runWatchHook('onError');
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break;
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}
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case 'START': {
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if (!silent) {
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if (!resetScreen) {
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resetScreen = getResetScreen(configs, isTTY);
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}
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resetScreen(rollup.underline(`rollup v${rollup.version}`));
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}
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runWatchHook('onStart');
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break;
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}
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case 'BUNDLE_START': {
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if (!silent) {
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let input = event.input;
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if (typeof input !== 'string') {
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input = Array.isArray(input)
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? input.join(', ')
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: Object.values(input).join(', ');
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}
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rollup.stderr(rollup.cyan(`bundles ${rollup.bold(input)} → ${rollup.bold(event.output.map(parseAst_js.relativeId).join(', '))}...`));
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}
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runWatchHook('onBundleStart');
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break;
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}
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case 'BUNDLE_END': {
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warnings.flush();
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if (!silent)
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rollup.stderr(rollup.green(`created ${rollup.bold(event.output.map(parseAst_js.relativeId).join(', '))} in ${rollup.bold(cli.prettyMilliseconds(event.duration))}`));
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runWatchHook('onBundleEnd');
|
|
if (event.result && event.result.getTimings) {
|
|
cli.printTimings(event.result.getTimings());
|
|
}
|
|
break;
|
|
}
|
|
case 'END': {
|
|
runWatchHook('onEnd');
|
|
if (!silent) {
|
|
rollup.stderr(`\n[${dateTime()}] waiting for changes...`);
|
|
}
|
|
}
|
|
}
|
|
if ('result' in event && event.result) {
|
|
event.result.close().catch(error => rollup.handleError(error, true));
|
|
}
|
|
});
|
|
}
|
|
function close(code) {
|
|
process$2.removeListener('uncaughtException', closeWithError);
|
|
// removing a non-existent listener is a no-op
|
|
process$2.stdin.removeListener('end', close);
|
|
if (configWatcher)
|
|
configWatcher.close();
|
|
Promise.resolve(watcher?.close()).finally(() => {
|
|
process$2.exit(typeof code === 'number' ? code : 0);
|
|
});
|
|
// Tell signal-exit that we are handling this gracefully
|
|
return true;
|
|
}
|
|
// return a promise that never resolves to keep the process running
|
|
return new Promise(() => { });
|
|
}
|
|
function closeWithError(error) {
|
|
error.name = `Uncaught ${error.name}`;
|
|
rollup.handleError(error);
|
|
}
|
|
|
|
exports.watch = watch;
|
|
//# sourceMappingURL=watch-cli.js.map
|