Files
rspade_system/node_modules/playwright/lib/worker/timeoutManager.js
root 77b4d10af8 Refactor filename naming system and apply convention-based renames
Standardize settings file naming and relocate documentation files
Fix code quality violations from rsx:check
Reorganize user_management directory into logical subdirectories
Move Quill Bundle to core and align with Tom Select pattern
Simplify Site Settings page to focus on core site information
Complete Phase 5: Multi-tenant authentication with login flow and site selection
Add route query parameter rule and synchronize filename validation logic
Fix critical bug in UpdateNpmCommand causing missing JavaScript stubs
Implement filename convention rule and resolve VS Code auto-rename conflict
Implement js-sanitizer RPC server to eliminate 900+ Node.js process spawns
Implement RPC server architecture for JavaScript parsing
WIP: Add RPC server infrastructure for JS parsing (partial implementation)
Update jqhtml terminology from destroy to stop, fix datagrid DOM preservation
Add JQHTML-CLASS-01 rule and fix redundant class names
Improve code quality rules and resolve violations
Remove legacy fatal error format in favor of unified 'fatal' error type
Filter internal keys from window.rsxapp output
Update button styling and comprehensive form/modal documentation
Add conditional fly-in animation for modals
Fix non-deterministic bundle compilation

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-13 19:10:02 +00:00

175 lines
6.3 KiB
JavaScript
Executable File

"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var timeoutManager_exports = {};
__export(timeoutManager_exports, {
TimeoutManager: () => TimeoutManager,
TimeoutManagerError: () => TimeoutManagerError,
kMaxDeadline: () => kMaxDeadline
});
module.exports = __toCommonJS(timeoutManager_exports);
var import_utils = require("playwright-core/lib/utils");
var import_utils2 = require("playwright-core/lib/utils");
var import_util = require("../util");
const kMaxDeadline = 2147483647;
class TimeoutManager {
constructor(timeout) {
this._ignoreTimeouts = false;
this._defaultSlot = { timeout, elapsed: 0 };
}
setIgnoreTimeouts() {
this._ignoreTimeouts = true;
if (this._running)
this._updateTimeout(this._running);
}
interrupt() {
if (this._running)
this._running.timeoutPromise.reject(this._createTimeoutError(this._running));
}
isTimeExhaustedFor(runnable) {
const slot = runnable.fixture?.slot || runnable.slot || this._defaultSlot;
return slot.timeout > 0 && slot.elapsed >= slot.timeout - 1;
}
async withRunnable(runnable, cb) {
if (this._running)
throw new Error(`Internal error: duplicate runnable`);
const running = this._running = {
runnable,
slot: runnable.fixture?.slot || runnable.slot || this._defaultSlot,
start: (0, import_utils.monotonicTime)(),
deadline: kMaxDeadline,
timer: void 0,
timeoutPromise: new import_utils.ManualPromise()
};
let debugTitle = "";
try {
if (import_util.debugTest.enabled) {
debugTitle = runnable.fixture ? `${runnable.fixture.phase} "${runnable.fixture.title}"` : runnable.type;
const location = runnable.location ? ` at "${(0, import_util.formatLocation)(runnable.location)}"` : ``;
(0, import_util.debugTest)(`started ${debugTitle}${location}`);
}
this._updateTimeout(running);
return await Promise.race([
cb(),
running.timeoutPromise
]);
} finally {
if (running.timer)
clearTimeout(running.timer);
running.timer = void 0;
running.slot.elapsed += (0, import_utils.monotonicTime)() - running.start;
this._running = void 0;
if (import_util.debugTest.enabled)
(0, import_util.debugTest)(`finished ${debugTitle}`);
}
}
_updateTimeout(running) {
if (running.timer)
clearTimeout(running.timer);
running.timer = void 0;
if (this._ignoreTimeouts || !running.slot.timeout) {
running.deadline = kMaxDeadline;
return;
}
running.deadline = running.start + (running.slot.timeout - running.slot.elapsed);
const timeout = running.deadline - (0, import_utils.monotonicTime)() + 1;
if (timeout <= 0)
running.timeoutPromise.reject(this._createTimeoutError(running));
else
running.timer = setTimeout(() => running.timeoutPromise.reject(this._createTimeoutError(running)), timeout);
}
defaultSlot() {
return this._defaultSlot;
}
slow() {
const slot = this._running ? this._running.slot : this._defaultSlot;
slot.timeout = slot.timeout * 3;
if (this._running)
this._updateTimeout(this._running);
}
setTimeout(timeout) {
const slot = this._running ? this._running.slot : this._defaultSlot;
slot.timeout = timeout;
if (this._running)
this._updateTimeout(this._running);
}
currentSlotDeadline() {
return this._running ? this._running.deadline : kMaxDeadline;
}
currentSlotType() {
return this._running ? this._running.runnable.type : "test";
}
_createTimeoutError(running) {
let message = "";
const timeout = running.slot.timeout;
const runnable = running.runnable;
switch (runnable.type) {
case "test": {
if (runnable.fixture) {
if (runnable.fixture.phase === "setup")
message = `Test timeout of ${timeout}ms exceeded while setting up "${runnable.fixture.title}".`;
else
message = `Tearing down "${runnable.fixture.title}" exceeded the test timeout of ${timeout}ms.`;
} else {
message = `Test timeout of ${timeout}ms exceeded.`;
}
break;
}
case "afterEach":
case "beforeEach":
message = `Test timeout of ${timeout}ms exceeded while running "${runnable.type}" hook.`;
break;
case "beforeAll":
case "afterAll":
message = `"${runnable.type}" hook timeout of ${timeout}ms exceeded.`;
break;
case "teardown": {
if (runnable.fixture)
message = `Worker teardown timeout of ${timeout}ms exceeded while ${runnable.fixture.phase === "setup" ? "setting up" : "tearing down"} "${runnable.fixture.title}".`;
else
message = `Worker teardown timeout of ${timeout}ms exceeded.`;
break;
}
case "skip":
case "slow":
case "fixme":
case "fail":
message = `"${runnable.type}" modifier timeout of ${timeout}ms exceeded.`;
break;
}
const fixtureWithSlot = runnable.fixture?.slot ? runnable.fixture : void 0;
if (fixtureWithSlot)
message = `Fixture "${fixtureWithSlot.title}" timeout of ${timeout}ms exceeded during ${fixtureWithSlot.phase}.`;
message = import_utils2.colors.red(message);
const location = (fixtureWithSlot || runnable).location;
const error = new TimeoutManagerError(message);
error.name = "";
error.stack = message + (location ? `
at ${location.file}:${location.line}:${location.column}` : "");
return error;
}
}
class TimeoutManagerError extends Error {
}
// Annotate the CommonJS export names for ESM import in node:
0 && (module.exports = {
TimeoutManager,
TimeoutManagerError,
kMaxDeadline
});