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rspade_system/node_modules/xxhashjs/lib/xxhash64.js
root d523f0f600 Fix code quality violations and exclude Manifest from checks
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🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2026-01-14 10:38:22 +00:00

445 lines
12 KiB
JavaScript
Executable File

/**
xxHash64 implementation in pure Javascript
Copyright (C) 2016, Pierre Curto
MIT license
*/
var UINT64 = require('cuint').UINT64
/*
* Constants
*/
var PRIME64_1 = UINT64( '11400714785074694791' )
var PRIME64_2 = UINT64( '14029467366897019727' )
var PRIME64_3 = UINT64( '1609587929392839161' )
var PRIME64_4 = UINT64( '9650029242287828579' )
var PRIME64_5 = UINT64( '2870177450012600261' )
/**
* Convert string to proper UTF-8 array
* @param str Input string
* @returns {Uint8Array} UTF8 array is returned as uint8 array
*/
function toUTF8Array (str) {
var utf8 = []
for (var i=0, n=str.length; i < n; i++) {
var charcode = str.charCodeAt(i)
if (charcode < 0x80) utf8.push(charcode)
else if (charcode < 0x800) {
utf8.push(0xc0 | (charcode >> 6),
0x80 | (charcode & 0x3f))
}
else if (charcode < 0xd800 || charcode >= 0xe000) {
utf8.push(0xe0 | (charcode >> 12),
0x80 | ((charcode>>6) & 0x3f),
0x80 | (charcode & 0x3f))
}
// surrogate pair
else {
i++;
// UTF-16 encodes 0x10000-0x10FFFF by
// subtracting 0x10000 and splitting the
// 20 bits of 0x0-0xFFFFF into two halves
charcode = 0x10000 + (((charcode & 0x3ff)<<10)
| (str.charCodeAt(i) & 0x3ff))
utf8.push(0xf0 | (charcode >>18),
0x80 | ((charcode>>12) & 0x3f),
0x80 | ((charcode>>6) & 0x3f),
0x80 | (charcode & 0x3f))
}
}
return new Uint8Array(utf8)
}
/**
* XXH64 object used as a constructor or a function
* @constructor
* or
* @param {Object|String} input data
* @param {Number|UINT64} seed
* @return ThisExpression
* or
* @return {UINT64} xxHash
*/
function XXH64 () {
if (arguments.length == 2)
return new XXH64( arguments[1] ).update( arguments[0] ).digest()
if (!(this instanceof XXH64))
return new XXH64( arguments[0] )
init.call(this, arguments[0])
}
/**
* Initialize the XXH64 instance with the given seed
* @method init
* @param {Number|Object} seed as a number or an unsigned 32 bits integer
* @return ThisExpression
*/
function init (seed) {
this.seed = seed instanceof UINT64 ? seed.clone() : UINT64(seed)
this.v1 = this.seed.clone().add(PRIME64_1).add(PRIME64_2)
this.v2 = this.seed.clone().add(PRIME64_2)
this.v3 = this.seed.clone()
this.v4 = this.seed.clone().subtract(PRIME64_1)
this.total_len = 0
this.memsize = 0
this.memory = null
return this
}
XXH64.prototype.init = init
/**
* Add data to be computed for the XXH64 hash
* @method update
* @param {String|Buffer|ArrayBuffer} input as a string or nodejs Buffer or ArrayBuffer
* @return ThisExpression
*/
XXH64.prototype.update = function (input) {
var isString = typeof input == 'string'
var isArrayBuffer
// Convert all strings to utf-8 first (issue #5)
if (isString) {
input = toUTF8Array(input)
isString = false
isArrayBuffer = true
}
if (typeof ArrayBuffer !== "undefined" && input instanceof ArrayBuffer)
{
isArrayBuffer = true
input = new Uint8Array(input);
}
var p = 0
var len = input.length
var bEnd = p + len
if (len == 0) return this
this.total_len += len
if (this.memsize == 0)
{
if (isString) {
this.memory = ''
} else if (isArrayBuffer) {
this.memory = new Uint8Array(32)
} else {
this.memory = new Buffer(32)
}
}
if (this.memsize + len < 32) // fill in tmp buffer
{
// XXH64_memcpy(this.memory + this.memsize, input, len)
if (isString) {
this.memory += input
} else if (isArrayBuffer) {
this.memory.set( input.subarray(0, len), this.memsize )
} else {
input.copy( this.memory, this.memsize, 0, len )
}
this.memsize += len
return this
}
if (this.memsize > 0) // some data left from previous update
{
// XXH64_memcpy(this.memory + this.memsize, input, 16-this.memsize);
if (isString) {
this.memory += input.slice(0, 32 - this.memsize)
} else if (isArrayBuffer) {
this.memory.set( input.subarray(0, 32 - this.memsize), this.memsize )
} else {
input.copy( this.memory, this.memsize, 0, 32 - this.memsize )
}
var p64 = 0
if (isString) {
var other
other = UINT64(
(this.memory.charCodeAt(p64+1) << 8) | this.memory.charCodeAt(p64)
, (this.memory.charCodeAt(p64+3) << 8) | this.memory.charCodeAt(p64+2)
, (this.memory.charCodeAt(p64+5) << 8) | this.memory.charCodeAt(p64+4)
, (this.memory.charCodeAt(p64+7) << 8) | this.memory.charCodeAt(p64+6)
)
this.v1.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
p64 += 8
other = UINT64(
(this.memory.charCodeAt(p64+1) << 8) | this.memory.charCodeAt(p64)
, (this.memory.charCodeAt(p64+3) << 8) | this.memory.charCodeAt(p64+2)
, (this.memory.charCodeAt(p64+5) << 8) | this.memory.charCodeAt(p64+4)
, (this.memory.charCodeAt(p64+7) << 8) | this.memory.charCodeAt(p64+6)
)
this.v2.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
p64 += 8
other = UINT64(
(this.memory.charCodeAt(p64+1) << 8) | this.memory.charCodeAt(p64)
, (this.memory.charCodeAt(p64+3) << 8) | this.memory.charCodeAt(p64+2)
, (this.memory.charCodeAt(p64+5) << 8) | this.memory.charCodeAt(p64+4)
, (this.memory.charCodeAt(p64+7) << 8) | this.memory.charCodeAt(p64+6)
)
this.v3.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
p64 += 8
other = UINT64(
(this.memory.charCodeAt(p64+1) << 8) | this.memory.charCodeAt(p64)
, (this.memory.charCodeAt(p64+3) << 8) | this.memory.charCodeAt(p64+2)
, (this.memory.charCodeAt(p64+5) << 8) | this.memory.charCodeAt(p64+4)
, (this.memory.charCodeAt(p64+7) << 8) | this.memory.charCodeAt(p64+6)
)
this.v4.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
} else {
var other
other = UINT64(
(this.memory[p64+1] << 8) | this.memory[p64]
, (this.memory[p64+3] << 8) | this.memory[p64+2]
, (this.memory[p64+5] << 8) | this.memory[p64+4]
, (this.memory[p64+7] << 8) | this.memory[p64+6]
)
this.v1.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
p64 += 8
other = UINT64(
(this.memory[p64+1] << 8) | this.memory[p64]
, (this.memory[p64+3] << 8) | this.memory[p64+2]
, (this.memory[p64+5] << 8) | this.memory[p64+4]
, (this.memory[p64+7] << 8) | this.memory[p64+6]
)
this.v2.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
p64 += 8
other = UINT64(
(this.memory[p64+1] << 8) | this.memory[p64]
, (this.memory[p64+3] << 8) | this.memory[p64+2]
, (this.memory[p64+5] << 8) | this.memory[p64+4]
, (this.memory[p64+7] << 8) | this.memory[p64+6]
)
this.v3.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
p64 += 8
other = UINT64(
(this.memory[p64+1] << 8) | this.memory[p64]
, (this.memory[p64+3] << 8) | this.memory[p64+2]
, (this.memory[p64+5] << 8) | this.memory[p64+4]
, (this.memory[p64+7] << 8) | this.memory[p64+6]
)
this.v4.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
}
p += 32 - this.memsize
this.memsize = 0
if (isString) this.memory = ''
}
if (p <= bEnd - 32)
{
var limit = bEnd - 32
do
{
if (isString) {
var other
other = UINT64(
(input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
, (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
, (input.charCodeAt(p+5) << 8) | input.charCodeAt(p+4)
, (input.charCodeAt(p+7) << 8) | input.charCodeAt(p+6)
)
this.v1.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
p += 8
other = UINT64(
(input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
, (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
, (input.charCodeAt(p+5) << 8) | input.charCodeAt(p+4)
, (input.charCodeAt(p+7) << 8) | input.charCodeAt(p+6)
)
this.v2.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
p += 8
other = UINT64(
(input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
, (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
, (input.charCodeAt(p+5) << 8) | input.charCodeAt(p+4)
, (input.charCodeAt(p+7) << 8) | input.charCodeAt(p+6)
)
this.v3.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
p += 8
other = UINT64(
(input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
, (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
, (input.charCodeAt(p+5) << 8) | input.charCodeAt(p+4)
, (input.charCodeAt(p+7) << 8) | input.charCodeAt(p+6)
)
this.v4.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
} else {
var other
other = UINT64(
(input[p+1] << 8) | input[p]
, (input[p+3] << 8) | input[p+2]
, (input[p+5] << 8) | input[p+4]
, (input[p+7] << 8) | input[p+6]
)
this.v1.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
p += 8
other = UINT64(
(input[p+1] << 8) | input[p]
, (input[p+3] << 8) | input[p+2]
, (input[p+5] << 8) | input[p+4]
, (input[p+7] << 8) | input[p+6]
)
this.v2.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
p += 8
other = UINT64(
(input[p+1] << 8) | input[p]
, (input[p+3] << 8) | input[p+2]
, (input[p+5] << 8) | input[p+4]
, (input[p+7] << 8) | input[p+6]
)
this.v3.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
p += 8
other = UINT64(
(input[p+1] << 8) | input[p]
, (input[p+3] << 8) | input[p+2]
, (input[p+5] << 8) | input[p+4]
, (input[p+7] << 8) | input[p+6]
)
this.v4.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
}
p += 8
} while (p <= limit)
}
if (p < bEnd)
{
// XXH64_memcpy(this.memory, p, bEnd-p);
if (isString) {
this.memory += input.slice(p)
} else if (isArrayBuffer) {
this.memory.set( input.subarray(p, bEnd), this.memsize )
} else {
input.copy( this.memory, this.memsize, p, bEnd )
}
this.memsize = bEnd - p
}
return this
}
/**
* Finalize the XXH64 computation. The XXH64 instance is ready for reuse for the given seed
* @method digest
* @return {UINT64} xxHash
*/
XXH64.prototype.digest = function () {
var input = this.memory
var isString = typeof input == 'string'
var p = 0
var bEnd = this.memsize
var h64, h
var u = new UINT64
if (this.total_len >= 32)
{
h64 = this.v1.clone().rotl(1)
h64.add( this.v2.clone().rotl(7) )
h64.add( this.v3.clone().rotl(12) )
h64.add( this.v4.clone().rotl(18) )
h64.xor( this.v1.multiply(PRIME64_2).rotl(31).multiply(PRIME64_1) )
h64.multiply(PRIME64_1).add(PRIME64_4)
h64.xor( this.v2.multiply(PRIME64_2).rotl(31).multiply(PRIME64_1) )
h64.multiply(PRIME64_1).add(PRIME64_4)
h64.xor( this.v3.multiply(PRIME64_2).rotl(31).multiply(PRIME64_1) )
h64.multiply(PRIME64_1).add(PRIME64_4)
h64.xor( this.v4.multiply(PRIME64_2).rotl(31).multiply(PRIME64_1) )
h64.multiply(PRIME64_1).add(PRIME64_4)
}
else
{
h64 = this.seed.clone().add( PRIME64_5 )
}
h64.add( u.fromNumber(this.total_len) )
while (p <= bEnd - 8)
{
if (isString) {
u.fromBits(
(input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
, (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
, (input.charCodeAt(p+5) << 8) | input.charCodeAt(p+4)
, (input.charCodeAt(p+7) << 8) | input.charCodeAt(p+6)
)
} else {
u.fromBits(
(input[p+1] << 8) | input[p]
, (input[p+3] << 8) | input[p+2]
, (input[p+5] << 8) | input[p+4]
, (input[p+7] << 8) | input[p+6]
)
}
u.multiply(PRIME64_2).rotl(31).multiply(PRIME64_1)
h64
.xor(u)
.rotl(27)
.multiply( PRIME64_1 )
.add( PRIME64_4 )
p += 8
}
if (p + 4 <= bEnd) {
if (isString) {
u.fromBits(
(input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
, (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
, 0
, 0
)
} else {
u.fromBits(
(input[p+1] << 8) | input[p]
, (input[p+3] << 8) | input[p+2]
, 0
, 0
)
}
h64
.xor( u.multiply(PRIME64_1) )
.rotl(23)
.multiply( PRIME64_2 )
.add( PRIME64_3 )
p += 4
}
while (p < bEnd)
{
u.fromBits( isString ? input.charCodeAt(p++) : input[p++], 0, 0, 0 )
h64
.xor( u.multiply(PRIME64_5) )
.rotl(11)
.multiply(PRIME64_1)
}
h = h64.clone().shiftRight(33)
h64.xor(h).multiply(PRIME64_2)
h = h64.clone().shiftRight(29)
h64.xor(h).multiply(PRIME64_3)
h = h64.clone().shiftRight(32)
h64.xor(h)
// Reset the state
this.init( this.seed )
return h64
}
module.exports = XXH64